Started by Lechai, October 10, 2013, 07:45:35 AM
Quote from: Lechai on October 10, 2013, 07:45:35 AMA whole lot of text
Quote from: GC13 on October 10, 2013, 07:19:38 PMI don't see random research helping anything: not even realism. Think about it: they'd always be fairly sure of what they were working on. In a highly realistic research system, if you tell your scientists "find me a way to make the place look nicer" they'd go off and think for a bit, decide to research carpets, and then go do that.
Quote from: Tynan on October 11, 2013, 12:00:08 AMYou don't necessarily know what you're going to get. [...] I'm a bit wary of [this]
Quote from: Hypolite on October 11, 2013, 11:57:41 AMBut in RimWorld, if your colony got wiped out because you got carpets instead of improved turret burst fire, it doesn't really matter because it makes for a good story and you can start a fresh one immediately.I love the uncertainty part, because it's the grain of salt that forces players to react with unexpected ways.