[A14] Vampires! (COMING SOON ALPHA 16)

Started by Jdalt40, August 02, 2016, 02:48:41 AM

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What should I add next?

Vampire Converting Humans to Vampires
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New Faction against Vampires (Hellsing Organization)
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Faster immunization rate for Vampires (Vampires don't need medicine for most diseases it's that fast)
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Faster non medicine heal rate for wounds (Gunshot wounds take less time to heal without meds)
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New Faction that generates Super-Vampires using Bionics and other parts (Millenium)
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Guns and Shields to be used against Vampires
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Other (Please Specify in comments)
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Total Members Voted: 0

Voting closed: August 11, 2016, 03:13:49 AM

HurricaneHandy

This looks really cool.  I hope you finish it.  You have a lot of interesting ideas and if you stick with it I'm sure it'll turn out awesome.

PerunPerunowy

Vampire Converting Humans to Vampires
I think we really need that
i want to make my own colonists a vampires

mraadx

please add this to steam too. by the way, an addition to weakness against sunlight. there should be vampire armored suit too. that protects them from sunlight or add extra time.
Graphic Designer. Will draw for $.

Killaim

Vampire Grave

Needs one piece of wood extra for grave (to build stake)

if not put into a vampire grave it will return :D bwhahaha

HeroinĂ³mano34

i try use in a15, blood bottle gives errors, sound, chance, drug,

what is inmunization chance? just for sickness?

its really necesary for the mod? )

Jdalt40

Quote from: HeroinĂ³mano34 on December 19, 2016, 09:07:00 AM
i try use in a15, blood bottle gives errors, sound, chance, drug,

what is inmunization chance? just for sickness?

its really necesary for the mod? )
Sorry about that, this mod was never released for Alpha 15, it is still way back in Alpha 14.
This mod will be coming back in Alpha 16 instead :)

jecrell

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