Walk Speed no longer incorporates objects/plants on tile

Started by DNK, April 14, 2016, 06:25:00 PM

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Total Members Voted: 2

DNK

When mousing over a tile, the walk speed % in the lower left only indicates the tile's base walking speed multiplier. Trees, objects, grass, whatever, is not added in, although it is still affecting pawns' movement rate.

For instance, a tile with soil and a tree should be like 10% walk speed, yet it will just show 87%, which is the modifier for the soil base layer.

Tynan

It's by design; that particular readout just shows the walk speed of the terrain itself because there's no other way to know that.

Player should be able to visually see items that will affect walk speed.
Tynan Sylvester - @TynanSylvester - Tynan's Blog