the likeliest reason mountain holes still appeal

Started by rexx1888, April 16, 2016, 12:42:56 AM

Previous topic - Next topic

rexx1888

It just occurred to me, as i looked at my plan for my big old fridge, why i keep digging holes. i mean, at this point, sieges dont worry me. attacks dont worry me. i can make big old walls to do the same thing as holes in mountains, an sappers will still dig through to get me... an now theres hives. the biggest finger to cheyenne mountain around. Like, one my cost versus benefits, mountains just dont cut it nowadays(for me, maybe you are different). legit, a cooler home doesnt give me that much, an digging can be SLLLOOOOWWWW... so why.

an i realised, its because its literally THE ONLY PART OF THE MAP I CANT SEEEEE O.o

its the only part of the map where i can actually satisfy my curiosity. maybe ill find a big mountain prairie in there (i have before). maybe ill find ore, gold, jewels.. i dunno. maybe i could find other treasures, an actual caves someday. an thats it. its that need to find something i didnt know was there. its why i still build holes. an i think it will always be the thing making us build holes until its not the only place we cant see(or i guess until we can see it all).

point is, you cant balance this away for me, an i think it may be the same for everyone else. no equation will sate my curiosity O.o


RemingtonRyder


rexx1888


Aarkreinsil

Waking up to a bug hive isn't nearly as bad as waking up to a bunch of molotov/grenade lobbing pirates that orbital dropped right through your roof.

BoogieMan

Quote from: Aarkreinsil on April 16, 2016, 03:02:40 AM
Waking up to a bug hive isn't nearly as bad as waking up to a bunch of molotov/grenade lobbing pirates that orbital dropped right through your roof.

Agreed. I would like to have the option to build outdoors more for variety, but the utter vulnerability of them being able to just pop in where ever they want and having things get wrecked people and pets killed no matter how careful you try to be just sucks.

ChimpX

If only we could build a radar array or something to see those drops coming.  Even a minute's warning would make a big difference.

Bairne

Maybe I've just been really, really lucky this version, but as of yet I haven't had an raid drop directly into my base. This may have something to do with not building a beacon or comm. I seem to recall that being required for them to happen, so, assuming I'm correct, is it the beacon period, or is it a certain range of the beacon they can drop in?

Too-DAMN-Much

Quote from: Bairne on April 30, 2016, 08:13:31 PM
Maybe I've just been really, really lucky this version, but as of yet I haven't had an raid drop directly into my base. This may have something to do with not building a beacon or comm. I seem to recall that being required for them to happen, so, assuming I'm correct, is it the beacon period, or is it a certain range of the beacon they can drop in?


neither my last colony has neither the trade beacon or comm station and i'm fairly certain just barely unlocked the standard (second) tier research facility and it gets raids teleporting directly into the rooms on occasion.
not that i mind, my colonies are like the roach motel.... but still.

Negocromn

Yeah I don't think it is related at all, I've had 10+ beacons for the most part of my last 4 year colony and I had only one drop that wasn't even close to the inside of my base or the beacons.