Cant spawn raid

Started by DestroyX, April 19, 2016, 01:44:48 PM

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DestroyX

hey there, i hope this is the right position to post this^^
i played the game for a while, everything was working just fine. however, then a raid spawned... or at least tried to.
so all i got was this bug, and i'm stuck at it forever

any idea how to fix this? i got almost all the updated mods in the game atm, but didnt had any problems so far, raids just spawned fine.

and when i try to spawn one via debug its just the same...

so well, help :/

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Deon

Object reference not set to an instance of an object is a typical error.

It usually means that the queried object is null. Judging by the error stack, it may come from TryResolveRaidFaction. Do you have any mods adding custom factions? Can you try rebuilding a world and see if you have the same error?

Is it the first time a raid tries to spawn? If so, try to disable mods one by one (starting with those related to factions),  regenerate worlds and see which mod causes it.

If the raids used to work with the current mod setup, but then the error came up, we would probably have to wait for a more experienced modder, since I know nothing about modding yet.

DestroyX

well, its really wierd, since my mod setup worked fine before.
and yes, it adds a bunch of new factions, but all of them already spawned atleast once without any problems.
i really dont understand :/
cant even open the faction spawn menu in the debug menu with this error.

so yeah, i started a new world in the end, since it was rather unplayable with the lag from the error, however, i'd still really like to resolve this, since its just... wierd

Deon

The best call to understand it would be to manually recompile the source dll and increase the logging for this function which gives errorstack.