[A10] Project Armory (v.3.00)

Started by Evul, February 05, 2014, 02:24:54 PM

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JonoRig

yeah, sorry, did i miss that...

palandus

#61
That looks more like a BAR than a Bren.

As for a Laser... wouldn't it be simpler to have a single, long, piercing, beam rather than multiple smaller "Pulses". For the Gatling Laser, Pulse Lasers would be more appropriate for sure.


palandus

#62
Other weapons of interest:

Quake II Hyperblaster [http://quake.wikia.com/wiki/Hyperblaster_(Q2)]
Quake II Double Barrel Shotgun [http://quake.wikia.com/wiki/Super_Shotgun_(Q2)]
Quake III BFG [http://quake.wikia.com/wiki/BFG10k_(Q3)]
Quake IV Blaster Pistol [http://quake.wikia.com/wiki/Blaster_(Q4)]
Quake IV Lightning Gun [http://quake.wikia.com/wiki/Lightning_Gun_(Q4)]
Quake IV Railgun [http://quake.wikia.com/wiki/Railgun_(Q4)]
Quake IV Dark Matter Gun [http://quake.wikia.com/wiki/Dark_Matter_Gun]
Several Guns from a Shooter I remember (GORE) [http://www.4drulers.com/gore/index.php?page=weapons; In particular = Flamethrower and UMC Sniper Rifle]
Bulletstorm Boneduster (Quad Barrel Shotgun)[http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/bulletstorm1; On the second page there is some decent side shots in a slideshow]
Several interesting Missile Weapons from ROTT [http://rotthq.com/general-rott-info/weapons/; in particular = Firebomb, Firewall, Drunk Missile, Heatseeker]

If I can think of some more I'll post some more.

Question: Was project armory going to be exclusively firearms or did you want melee weapon ideas as well? (even though melee weapons haven't been implemented yet either)

Selgald

I would also like to see the guns from Star Trek, phasers, phaserifles an more
Deutsches RimWorld Let's Play: YouTube Selgald

Evul

Quote from: JonoRig on February 11, 2014, 04:06:21 PM
yeah, sorry, did i miss that...

You did not, i added it  :)


Quote from: palandus on February 11, 2014, 04:38:06 PM
That looks more like a BAR than a Bren.

BAR have the magazine under while a Bren have it on top. Its kiiind a hard to make a gun in 64x64 to fit, you sometimes need to scrap some details. :)

http://www.kitsune.addr.com/Firearms/Machine-Guns/M1918_Browning_Automatic_Rifle.jpg
http://world.guns.ru/userfiles/images/machine/mg10/bren_l4a4.jpg

Quote from: palandus on February 11, 2014, 04:38:06 PM
As for a Laser... wouldn't it be simpler to have a single, long, piercing, beam rather than multiple smaller "Pulses". For the Gatling Laser, Pulse Lasers would be more appropriate for sure.

Don't know if its possible to maka a long beam at the moment. Only hwne alpha 2 is released i will be able to test it out. I need to test this more when alpha 2 is relesed :)

Quote from: palandus on February 11, 2014, 05:02:01 PM
Other weapons of interest:

Quake II Hyperblaster [http://quake.wikia.com/wiki/Hyperblaster_(Q2)]
Quake II Double Barrel Shotgun [http://quake.wikia.com/wiki/Super_Shotgun_(Q2)]
Quake III BFG [http://quake.wikia.com/wiki/BFG10k_(Q3)]
Quake IV Blaster Pistol [http://quake.wikia.com/wiki/Blaster_(Q4)]
Quake IV Lightning Gun [http://quake.wikia.com/wiki/Lightning_Gun_(Q4)]
Quake IV Railgun [http://quake.wikia.com/wiki/Railgun_(Q4)]
Quake IV Dark Matter Gun [http://quake.wikia.com/wiki/Dark_Matter_Gun]
Several Guns from a Shooter I remember (GORE) [http://www.4drulers.com/gore/index.php?page=weapons; In particular = Flamethrower and UMC Sniper Rifle]
Bulletstorm Boneduster (Quad Barrel Shotgun)[http://www.cgsociety.org/index.php/CGSFeatures/CGSFeatureSpecial/bulletstorm1; On the second page there is some decent side shots in a slideshow]
Several interesting Missile Weapons from ROTT [http://rotthq.com/general-rott-info/weapons/; in particular = Firebomb, Firewall, Drunk Missile, Heatseeker]

If I can think of some more I'll post some more.

Go right ahead! :) I will add weapons eventually, i focus on real world weapons at the moment. :)

Quote from: palandus on February 11, 2014, 05:02:01 PMQuestion: Was project armory going to be exclusively firearms or did you want melee weapon ideas as well? (even though melee weapons haven't been implemented yet either)

IF Tynan add melee weapons to the game i might start making them but for now i stick to firearms. :)

JonoRig

Ah, I love it, thank you :) I am possibly more excited for this and your arachnids mod then even the next official update (ignoring the fact your waiting for the update to be able to release it)

Evul


knight133

hey Evul, do you know if the guys who are makin rimworld are going to add multiplayer with AI players?
because I think it would be cool to add your armory mod to something like that right.  ;)  8) ;)
and could you add a Colt 1851 navy revolver, please thank you.

palandus

Tynan (who is the creator and developer of Rimworld) has stated that there will probably be Co-Op multiplayer, but that is down the road a bit.

knight133


Coenmcj

The addition of all of these guns is going to make my dream of being a renowned arms dealer come true.
Moderator on discord.gg/rimworld come join us! We don't bite

Evul

Haha yeah it is a allot now 18 to be more exact. Won't do anymore until I get them to work 100%. As soon as I know that they work I start painting guns again. :)

Evul

#72
Quote from: Cala13er on February 06, 2014, 01:20:11 AMLove to help out, if help is needed of course.
Also, Could you possibly make these guns for us.
G36C
CM901
ACR6.8
And no I'm not a fan of modern warfare 3, I've known these guns way before that awful game.

I just noticed I totally missed to add this requests to the list of weapons also I read wrong... xD
I thought it stood: "I can make" not "could you make" xD Dyslexia is a bitch. I added them to the request list now and I will make them first of all. After I've tested the other guns 100%. Only because I missed them, sorry for that. :3 :)

TimMartland

I just noticed that with the G36C, AS VAL, G18 and RPG-7 I could set up my BF3 loadout on all my colonists!
'Two possibilities exist: Either we are alone in the Universe, or we are not. Both are equally terrifying'
-Arthur C. Clarke'
'Needs moar boosters!'
-Jebadiah Kerman

Evul