[A10] Project Armory (v.3.00)

Started by Evul, February 05, 2014, 02:24:54 PM

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Tynan

Quote from: palandus on February 12, 2014, 05:53:56 PM
Tynan (who is the creator and developer of Rimworld) has stated that there will probably be Co-Op multiplayer, but that is down the road a bit.

I wouldn't say that there will probably be multiplayer, just that it's possible, maybe.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

Jones-250

May I suggest the RK 95 Tp, a slightly more accurate AK-47 derivative? Perhaps with the ACOG?
And the Sako TRG 42 (aka 8.6 TAK 2000)?

Hmpfh... That amateur does not even have camo netting to break the shape of his helmet. Bloody parade/exhibition trooper... ;)
Skill,
  Cohesion
      and a Forward spirit.

TimMartland

I just had a thought:
In the future, would it be possible to edit the load out of turrets? So many people complain that the stock turrets are poor, but imagine on with a full-auto 50CAL, or a high-powered laser that fires slow but fries raiders with precision like a magnifying glass, or a mass-acceleration cannon that turns muffalo into steaming red craters, or... I could go on for a while.
'Two possibilities exist: Either we are alone in the Universe, or we are not. Both are equally terrifying'
-Arthur C. Clarke'
'Needs moar boosters!'
-Jebadiah Kerman

Tynan

Quote from: TimMartland on February 13, 2014, 05:51:44 PM
I just had a thought:
In the future, would it be possible to edit the load out of turrets? So many people complain that the stock turrets are poor, but imagine on with a full-auto 50CAL, or a high-powered laser that fires slow but fries raiders with precision like a magnifying glass, or a mass-acceleration cannon that turns muffalo into steaming red craters, or... I could go on for a while.

It'll be easy to define new turrets.
Tynan Sylvester - @TynanSylvester - Tynan's Blog

Evul

Quote from: Tynan on February 13, 2014, 06:00:21 PM
Quote from: TimMartland on February 13, 2014, 05:51:44 PM
I just had a thought:
In the future, would it be possible to edit the load out of turrets? So many people complain that the stock turrets are poor, but imagine on with a full-auto 50CAL, or a high-powered laser that fires slow but fries raiders with precision like a magnifying glass, or a mass-acceleration cannon that turns muffalo into steaming red craters, or... I could go on for a while.

It'll be easy to define new turrets.

Also meaning that i will make some turrets mayby in the future :P

palandus

Some more gun ideas for you:

Rapid Assault Weapon (Blake Stone) [http://blakestone.wikia.com/wiki/Rapid_Assault_Weapon]
Anti-Plasma Cannon (Blake Stone) [http://blakestone.wikia.com/wiki/Anti-Plasma_Cannon]
Plasma Discharge Unit (Blake Stone) [http://blakestone.wikia.com/wiki/Plasma_Discharge_Unit]
Dual Neutron Disruptor (Blake Stone) [http://blakestone.wikia.com/wiki/Dual_Neutron_Disruptor]
Flare Gun (Blood) [http://blood.freewiki.in/index.php/Flare_Gun]
.50 BMG Sniper Rifle (Blood) [http://blood.freewiki.in/index.php/Sniper_Rifle]
Vulcan Cannon (Blood) [http://blood.freewiki.in/index.php/Vulcan_Cannon]
Death Ray (Blood) [http://blood.freewiki.in/index.php/Death_Ray]
Singularity Generator (Blood) [http://blood.freewiki.in/index.php/Singularity_Generator]
M56 Smart Gun (AVP) [http://avp.wikia.com/wiki/M56_Smartgun] (may find better picture later)
M83 SADAR (AVP) [http://avp.wikia.com/wiki/M83_SADAR] (may find better picture later)

More for later (got long list, but need to hunt down side shots for em... not so easy)

Evul

Yeah finding good pics for weapons isn't the easiest sometimes. ^^
Ill add the list to my list. :)

Delta_Com

You should add some of the weapons from the Metro series, such as the Heavy Auto Shotgun (a modified 50 call mg)  http://metrovideogame.wikia.com/wiki/Heavy_Automatic_Shotgun_(Abzats) or the Volt Driver (a jury-rigged 9mm railgun) http://metrovideogame.wikia.com/wiki/Hellbreath_(Volt_Driver)

Evul

oohh!!! Metro weapons! They are awesome!
Also i think they would work as improvised weapons in the RimWorld setting. :D
I hope a item construction system is made, then i can make thees weapons made insted of buyable :D

Ill add them to the list. :)

TimMartland

Yeh, If craftables come into it it would be awesome to see some custom weapons. They might backfire though!
What I also thought would be cool would be some kind of ARC gun that fires lightning-like electricity that fry targets but have a chance to misfire, electrocuting friendly turrets and machines in the area. You could reuse some of the texturing an animation from the stock lightning strikes, only horizontal.

Also, I know it would probably be impossible, but when armour or equipment is implemented imagine if you could add some kind of grapple equipment (Maybe reminiscent of AoT's Maneuver Gear?)
'Two possibilities exist: Either we are alone in the Universe, or we are not. Both are equally terrifying'
-Arthur C. Clarke'
'Needs moar boosters!'
-Jebadiah Kerman

JonoRig

In addition to the lovely bren you made, and any other interesting WW I/II weapons you may or may not decide to do, i wouldnt mind seeing some weapons from some of the inspirations of this game (Firefly/WH40k) i wouldnt mind seeing some high level raiders landing with hi-tech gear based on that from the Tau, or some cobbled together low level stuff like that from the Orks

Evul

@TimMartland
Nothing is impossible, only more or less frustrating to accomplish ^^

@JonoRig
Will make more WWI/II weapons as soon as alpha 2 is out :)
I was thinking of adding some weapons from the orks, with a funny effect, they don't work due to the lack of WAAAAAGH!!!!!!
But i have some weapons from the Imperium of Man implemented, and the weapons do have the egel on them ;D

JonoRig

Awesome, tbh, I was just thinking of ideas more then suggestions, I look forward to seeing all the models you haven't revealed yet

Evul

There are not many but there are some i have not revealed. :D

I am searching for custom weapon sounds matching the rest of the game if anyone can help out with that I would be happy! :)

Quaigon

i would love the weapons from star-gate:
and