[A10] Project Armory (v.3.00)

Started by Evul, February 05, 2014, 02:24:54 PM

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Delta_Com

Just wondering, Why is the RPG not actually usable?

Evul

Cause i did not manage to get it to work in the first release. :)
But it will be in the upcoming release :)
A video where i'm testing it is available at moddb.
Its a unpleasant thing when the raiders show up with it.

Reaver41

Requests:)
car-15
m4
m16a2
m16a1
IMI UZi
IMI MICRO UZI
Winchester model 70 without scope (and with both versions pls)
these are not demands or such they may sound like itbut its just to help you out
fyi

Entityofsin

Different types of SMGs would be cool. Uzi, P90, and MP5k aren't enough for me.

UMP45
K7

Certain weapons should compete against one another, such as Pistol and Shotgun, while SMGs should also compete with one another and with different types of Shotguns. The thing I see the problem with the weapon pack is having a "go to" weapon to equip all your colonists with. So I think if some of the weapons, such as the RPG, weren't available to the Raiders then it would be fine and if the price of weapons sold by the Combat Trader is a lot higher then it would make games a lot more interesting. If the Raiders can use all the weapons then the really high powered and dangerous ones need to be very limited to how many Raiders get them.

Silver is really easy to get and having massive surpluses is easy, so upping the cost of weapons is rather important cause you can sell Potatoes, unwanted weapons, and if you really need to you can sell metal.

Evul

#184

Version 1.50 Released

The next update for Project Armory is here! This version balance already existing weapons and it also adds a Bolt Pistol, CM901, G36C, M60, VSS Vintorez and a RPG-7.


Download:


Download from NexusMods


dbltap441

#185
Here is the new gun stats for the mod :P


Weapon StatsWeapon Damage Warmup Range BurstShotCount Price
AK-47 8 110 32 3 180
Bren 10 130 28 20 310
Colt Police Positive 11 88 20 N/A 50
E-11 Blaster 11 80 28 N/A 78
FN FAL 6 109 32 4 205
FN P90         4 70 22 4 195
Glock 18 8 72 24 3 60
H&K G11         6 90 30 3 245
L85A1         8 75 35 2 260
Lasgun 4 95 30 N/A 100
Laspistol 4 90 24 N/A 80
Lebel Model 1886 8 130 35 N/A 120
M2 Browning 12 480 30 28 380
M41-A PulseRifle 10 125 35 5 400
M4A1 6 108 28 3 385
MA5D ICWS 7 120 35 4 400
Morita MK I Carbine 7 108 35 3 380
MP5 A2 8 320 30 3 220
RPG-7 Bomb 520 23 N/A                 200
H&K G36C                7       90      30      3                       245
M60 Machine Gun         6       390     30      30                      380
VSS Vintorez            7       110     38      N/A                     190
Bolt Pistol             15      80      30      N/A                     190

Delta_Com

Randy hates me. On my fourth raid of raiders, and only the second raid with anything but Molotovs, they had a MP5, an Uzi, a M2, and a freaking RPG! I had three dinky pistols and a Lee-Enfield. Guess who won.

Evul

I assume the Raiders :P
The chance for raiders to actually spawn with a RPG is really small. When I play on Randy I have a 25% survival rate with the mod in the beginning. :P

Delta_Com

Yeah, the chance for an RPG went up a little for me since I edited out the laser weapons in my raiders file.

dbltap441

Quote from: Reaver41 on March 07, 2014, 05:12:23 PM
Requests:)
car-15
m4
m16a2
m16a1
IMI UZi
IMI MICRO UZI
Winchester model 70 without scope (and with both versions pls)
these are not demands or such they may sound like itbut its just to help you out
fyi

I will see what I can do ;)

Entityofsin

First raider party of 4 with Randy and another 2 spawn shortly afterwards during the fight.. They mostly had pistols but those AK47s are painful when you can't recover or have any time in between fights to get ready.

I'll have to keep trying.. ahahah

Evul

Quote from: Delta_Com on March 07, 2014, 09:42:35 PM
Yeah, the chance for an RPG went up a little for me since I edited out the laser weapons in my raiders file.

Add some to fill out to lower the chance. :)

Quote from: Entityofsin on March 07, 2014, 10:30:04 PM
First raider party of 4 with Randy and another 2 spawn shortly afterwards during the fight.. They mostly had pistols but those AK47s are painful when you can't recover or have any time in between fights to get ready.

I'll have to keep trying.. ahahah

And i nerfed the AK47 :P

Evul

And yes we have small problems with the mirrors for version 1.50 at the moment...

Evul

#193

HD Pack for 1.50 Released

A official HD pack by dbltap441 have been released for Project Armory 1.50! The pack is a replacement pack and you need to replace the already existing textures. It is simple! Enjoy some "HighDef" weapons!

Download:



DarkXess

Thanks for posting your update, mirrors and download page updated :)

You can find our mirror here: