[A13] Products from slaughter table disappear when put on a stack

Started by n00b, April 26, 2016, 06:47:39 PM

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n00b

I have a cave in the ice biome, and both enemies and man hunting muffalos were storming my base. My fridge now is filled to the top with bodies, and they have to get processed.

I discovered that slaughtering a body was somehow strangely yielding way less meat than expected, and I closely monitored the cook:

After the body is finished, the cook drops the leather on the floor and takes the whole stack of meat to the nearby stockpile. This is an oversize stack, i.e. more than a hauler would be able to carry. The cook goes to one of the existing stacks of the same type and fills it up - so it seems.

In reality, an existing stack of 70 meat is filled to 75, but the cook looses all 75 meat from his carried stack, not only 5.

A workaround is to drop the meat to the floor, this will make the cook spread it around the slaughter table. The haulers will correctly top up the stacks in the stockpile.

I may be able to provide savegames and/or logfiles if you need them. No mods, build 1135.

ison