Attempting to recruit prisoner attempts fail in very small rooms.

Started by Britnoth, May 01, 2016, 02:09:15 PM

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Britnoth

This was an issue in alpha 12, and looks like it has continued to 13.

What happens, is that the warden walks up to the prisoner to make their 5 chats and ask to join attempt.. but then immediately gives up when they start to talk. This also seems to count as their attempt recruit check, stopping them attempting again immediately. This results in prisoners never getting talked to, and sometimes going berzerk.

This appears to happen when the prisoner is standing diagonally adjacent to the door. The warden walks up to them and stands IN the doorway, and then walks away. This also happens if you have their bed in the same location, with the head of the bed diagonally adjacent to the door while the prisoner is resting in it. If the prisoner is horizontally adjacent, they seem to attempt to recruit as normal.

ison