[A13] Mod MEGA PACK

Started by crusader2010, May 03, 2016, 01:58:23 PM

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astronoth

I didn't notice any robots in the list?  Also your biometweakspawn link is broke

Igabod

Quote from: astronoth on May 09, 2016, 08:16:11 PM
I didn't notice any robots in the list?  Also your biometweakspawn link is broke

Actually all of the links for my mods are wrong. Biome Spawn Tweak should link to https://ludeon.com/forums/index.php?topic=15666 Bulk Meals should link to https://ludeon.com/forums/index.php?topic=11155 And Fast Floors should link to https://ludeon.com/forums/index.php?topic=7097

knainoa

when i add rimsenal in the guns dont fire, and the debug log pops up with some kind of code issue. Anyone else dealing with this? i think its CR related

Justas love

Dont add rimsenal cause it's not compatable at all

crusader2010

Quote from: Igabod on May 09, 2016, 08:46:53 PM
Actually all of the links for my mods are wrong. Biome Spawn Tweak should link to https://ludeon.com/forums/index.php?topic=15666 Bulk Meals should link to https://ludeon.com/forums/index.php?topic=11155 And Fast Floors should link to https://ludeon.com/forums/index.php?topic=7097

I updated the links with those. They weren't necessarily wrong as I first linked to your mod list so that people can see all of them and pick the one they wanted (and/or download more mods if they wanted to). Sorry if I caused any problems!

Quote from: astronoth on May 09, 2016, 08:16:11 PM
I didn't notice any robots in the list?  Also your biometweakspawn link is broke

I'm not adding robots to the pack as they make the game too easy in my opinion. But you are free to do so if you want! The links should be fixed now. I'll probably take another look at all of them this evening.

My mod pack: {A13} Mod Mega Pack

awesowe

No Cleaning Please! was bugged for me, people were just standing around, dying from malnutrition even though it said they were cleaning. Anyhow, after disabling it everything else seems to work fine.

crusader2010

Quote from: awesowe on May 10, 2016, 02:16:51 AM
No Cleaning Please! was bugged for me, people were just standing around, dying from malnutrition even though it said they were cleaning. Anyhow, after disabling it everything else seems to work fine.

Did you close the game and reopen it after going inside the mods menu? Are you using any extra mods besides those in this pack? It should work fine. I'll test it again this evening.
My mod pack: {A13} Mod Mega Pack

Justas love


crusader2010

Quote from: Justas love on May 10, 2016, 01:33:58 PM
fluffys manager mod?

Haven't tested it yet but I think there will be a lot of incompatibilities  ;D

PS: I don't know how to properly use that mod... did try a few alphas ago, but couldn't really get the hang of the more complicated features (and the priority system meant I had to always keep Management on top of the list if I wanted anything done... or something along these lines made me not use it anymore).
My mod pack: {A13} Mod Mega Pack

crusader2010

Updated main thread with a new pack version (v5). See {EDIT 7} for details.
My mod pack: {A13} Mod Mega Pack

knainoa

have you considered adding oceanmod (the one that adds an open ocean biome)? it could be a cool challenge

crusader2010

Quote from: knainoa on May 10, 2016, 04:45:00 PM
have you considered adding oceanmod (the one that adds an open ocean biome)? it could be a cool challenge

I'm not sure it's compatible with BiomeSpawnTweak and MapGenerator (if I remember correctly it isn't). But you can disable those two and add the one for an ocean biome, if you enjoy it :)
My mod pack: {A13} Mod Mega Pack

knainoa

#102
hey maybe you can help me, as Im not getting any response on the oceanmod thread. Seems like no matter what I do, even with just core and oceanmod, I get the neon color death screen with no prompting. Just happens randomly after about a minute in an ocean world. To note, this doesnt happen in any other biome, even with ocean mod installed. Am i doing something wrong?

update: ignore. modified mod and made a highly compatible version

crusader2010

#103
Quote from: knainoa on May 10, 2016, 05:26:09 PM
hey maybe you can help me, as Im not getting any response on the oceanmod thread. Seems like no matter what I do, even with just core and oceanmod, I get the neon color death screen with no prompting. Just happens randomly after about a minute in an ocean world. To note, this doesnt happen in any other biome, even with ocean mod installed. Am i doing something wrong?

update: ignore. modified mod and made a highly compatible version

Great! I'm not really into modding so I couldn't have helped anyway. If you made it compatible with BiomeSpawnTweak and MapGenerator let me know!

PS: about the crash, was it because of <hideTerrain>True</hideTerrain> ?
My mod pack: {A13} Mod Mega Pack

knainoa

doesnt seem to be that way, the crash seemed to be due to a lack of weather defs in the biome and some missing animal/plant density stats.  could have had to do with the terrain, as I did delete that part of the code. I did make it compatible with Misc Objects, and SHOULD be compatible with BiomeTweaks! I left the patched version on the Ocean Biome mod page at the bottom so Jakub could take credit. If the mod version doesn't work, I can give you the my Core Biome Defs which are what I actually edited.