[A16] Metro Armory, Ushanka!, Vanilla-like wheat, Stuffed Vents

Started by Dark_Inquisitor, May 11, 2016, 09:23:27 PM

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Dark_Inquisitor



Description:
A mod that add weapons from the "Metro 2033" universe.

Currently contains:

  • 2 pistols:
    - Tankier
    - Revolver
  • 2 shotguns:
    - Duplet
    - Uboinik
  • 1 SMG:
    - Bastard
  • 3 assault rifles:
    - Kalash
    - Kalash 2012
    - VSV
  • 4 Rifle-like guns:
    - Tihar
    - Volt Driver
    - Valve
    - Revolver Rifle
  • 3 other weapons:
    - Helsing
    - Throwing knife
    - Long knife (Artyom knife)

Doesn't require new save.
Remember to back-up your save file before adding any mods!


Pictures




Direct Download

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Licensing:
- If you want to use this mod in your modpack, ask me.
- You want to use the files? Ask me first.
- Want to ONLY update mod to the newest version? You are allowed to do so, but put it ONLY on this thread.



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Description:
A small mod that adds vanilla-style ushanka and other clothes to the game.
Currently containing:
- ushanka
- tagelmust (turban)
- Peaked Cap
- gasmask
- military winter coat

BUT I WANT USHANKA ONLY!
Alright, alright. Click "Download from Nexus Mods" button, and in the "Optional Files" category download the file that contains ushanka only (currently only for A15).

What the hell is ushanka?!
A hat. A very nice, warm hat.

Doesn't require new save.
Remember to back-up your save file before adding any mods!


Pictures
Ushanka+vanilla parka


Ushanka+military winter coat+bear


Tagelmust+vanilla duster+AK


Gas mask+military winter coat+AK

Hats for animals not included.


Direct Download

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Licensing:
- You can use this mod in your modpack. Why are you waiting? Go and add it!
- Wait, you want to use the files? Ask me first!
- Want to ONLY update mod to the newest version? You are allowed to do so, but put it ONLY on this thread.



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Description:
Small mod that adds vanilla-like wheat and its processing chain.


Currently adds:
- Wheat (both plant and resource),
- Flour
- Straw (almost same as hay)
- 2 new (very small) workbenches to process wheat - basic one (neolithic level) and advanced one (industrial level).
- 2 new resarch (basic resarch for wheat farming and milling stone, advanced resarch for advanced milling machine)

Short desc of processing chain:
- Grow wheat
- Process it to straw and flour
- Use flour to make meals (cannot be eaten raw).

Doesn't require new save.
Remember to back-up your save file before adding any mods!

Pictures
Tribals can into wheat!



Direct Download

Do you like this? You SHOULD check out an awesome mod by dismar, Vegetable Garden!

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Licensing:
- You can use this mod in your modpack. Why are you waiting? Go and add it!
- Wait, you want to use the files? Ask me first!
- Want to ONLY update mod to the newest version? You are allowed to do so, but put it ONLY on this thread.



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Description:
Very small mod that replaces default vent with one that can be made out of wood, stone blocks, steel and other materials.



If you want to use it on the old save, you will have to deconstruct old vents first, and then activate the mod.
Remember to back-up your save file before adding any mods!


Pictures
Stuffed Vents



Direct Download

How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.

Licensing:
- You can use this mod in your modpack. Why are you waiting? Go and add it!
- Wait, you want to use the files? Ask me first!
- Want to ONLY update mod to the newest version? You are allowed to do so, but put it ONLY on this thread.

Clibanarius

Is very good hat, yes?

Igabod

First off, what the heck is a Ushanka. Secondly, pictures go a long way in helping players decide whether or not they want to use a mod. And thirdly, you need licensing information on the original post.

Clibanarius

What part of my IS VERY GOOD HAT, YES? comment was ambiguous in that this mod is about a Russian hat?

Gnurro



...is good hat for dog also. Head won't freeze off, da.

Is made warm like vodka in mod too?

Igabod

Quote from: Clibanarius on May 11, 2016, 10:24:09 PM
What part of my IS VERY GOOD HAT, YES? comment was ambiguous in that this mod is about a Russian hat?

I didn't happen to see your comment before I posted mine nor is that stated by the mod developer anywhere in the original post. And the fact that you have a question mark at the end of the sentence is the ambiguous part. If there is a question mark it is not a definitive statement at all.

Snownova

In soviet Rimworld Hat wears you!

Clibanarius

Take my wife's hat, please.

Kaballah

Good mod, the game needed a thing like this.

Shinzy

Looks like this ingame!
Is very vanillaeyi ..eh.. da!


Dark_Inquisitor

#10
Sorry for the inconvenience, @Igabod. I hope everything's fine and dandy now.
Thank you guys for such... WARMING acceptance to the community.

skullywag

Quote from: Dark_Inquisitor on May 12, 2016, 07:51:04 AM
Sorry fo the inconvenience, @Igabod. I hope everything's fine and dandy now.
Thank you guys for such... WARMING acceptance to the community.

Did you just make a pun in your second post here......youll fit right in.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Rock5

Kyle from South Park?
Rock5 [B18] Mods
- Butchers Can Count Meat
- Sun Lamp Planner
- JTZoneButtons
- RimSearch
- JTExport

FridayBiology

Thought its just a hat though, having never worn one before (real life) would I restrict hearing? and could you make it decrease a colonist's hearing sense?

Also maybe buff the items health abit more. (10% ish maybe)
either way, we hope to see more ideas and additions from you. *thumbs up*
Yes another god damn youtuber.
 https://www.youtube.com/user/FridayBiology

Shinzy

Quote from: FridayBiology on May 12, 2016, 08:02:38 AM
Thought its just a hat though, having never worn one before (real life) would I restrict hearing? and could you make it decrease a colonist's hearing sense?

Also maybe buff the items health abit more. (10% ish maybe)
either way, we hope to see more ideas and additions from you. *thumbs up*

You mean more hats