[A15]Boots and Apparel & Stuff

Started by Raccoon, May 12, 2016, 09:37:54 AM

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Raccoon

Boots HOLY

Hey guys, i made something for myself and i don't want to be egoistic so i share it with you. You can be proud of me.



Because Pictures tell more than Words. Here is it, nothing beautiful.

The actual boots add a very small movement boost and a nearly good value for your raided colonies.


Compatibility

Unknown atm

Credits

100% [add my Name]

Download-Link

https://mega.nz/#!oBN1SJYI!l2ysjHo7x2ASTCzhxfub9oCSeUhta0E7yg5nvuhOLWw


Feel free to do what ever you want with it.

New Version v.1.2

- Gloves added
- Weapon now separate Mod

New Version v.1.3

Quick fix with Defence

New Version v.1.4

New Mining Gloves with some prefixes
Tweaked the old gloves a bit
Added 2 Rings for each Hand (They can wear together bit only without gloves) they add Sozial a bit.
No New Boots because the lack of sprites

Just Updated to A15

[attachment deleted by admin - too old]

Kilroy232

Boots are straight forward idea but a really good one and I can't wait to try this mod. Nice work

Raccoon

Do you want to see some special boots?

Im not sure, shoud i get Traveling Boots (+ Movement - Workingspeed (because they are so nice) or Combat Boots (- Movement + armor buff for foot)

Dark_Inquisitor

Make sandals (but please, for the love of god, no socks).

Raccoon

Update 1.4

+New Gloves (Have to make a new sprite )
+ 2 New Rings with little sozial Impact

No new boots, because the lack of sprites

The King of Nipples


Soap


hector212121

Boots don't work with bionic legs. It says missing parts.

Raccoon

#8
Quote from: hector212121 on May 18, 2016, 12:18:39 PM
Boots don't work with bionic legs. It says missing parts.

Thanks, i will take a look.

€dit: Its because he have no Feets anymore. Dont know if this shoud stay as Bug or Feature.

hector212121

Quote from: Raccoon on May 19, 2016, 01:12:24 AM
Quote from: hector212121 on May 18, 2016, 12:18:39 PM
Boots don't work with bionic legs. It says missing parts.

Thanks, i will take a look.

€dit: Its because he have no Feets anymore. Dont know if this shoud stay as Bug or Feature.

Really? When I went into dev mode to check, there was still a hit chance on feet...

Raccoon

#10
Quote from: hector212121 on May 21, 2016, 09:43:32 AM
Quote from: Raccoon on May 19, 2016, 01:12:24 AM
Quote from: hector212121 on May 18, 2016, 12:18:39 PM
Boots don't work with bionic legs. It says missing parts.

Thanks, i will take a look.

€dit: Its because he have no Feets anymore. Dont know if this shoud stay as Bug or Feature.

Really? When I went into dev mode to check, there was still a hit chance on feet...

thats what i get if i make an implant of his leg.

and i think thats totally ok because of that

http://o.aolcdn.com/hss/storage/midas/1715649dbd3fa5e92e03a95e8cd91fce/200769736/086e663d199cf9830be37774095caa84.jpg

hector212121

....Waaaaait. Does that mean that the EPOE Bionic Foot can be combined with the Bionic Leg? :O

I've never tried that. *mental note making*

Ivan_Poddubniy

To all who cant download - to see attached files you need to be logged in. Otherwise, you will not see them. About bionic legs - consider that no changes are necessary, this is absolutely immersive, if we assume that the leg looks like https://v1.std3.ru/d9/7e/1380361793-d97e46f7064194768b8ffce43df5fdc3.gif

hector212121

But if we're going to go there... Left Shoe/Right Shoe.

Raccoon

Quote from: hector212121 on May 24, 2016, 08:30:58 PM
But if we're going to go there... Left Shoe/Right Shoe.

that was the first idea i got :S