Ludeon Forums

Ludeon Forums

  • February 02, 2023, 08:55:29 AM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: OP turtles tortoises*  (Read 8425 times)

Neotic

  • Colonist
  • ***
  • Posts: 473
  • AKA TacoPaco
    • View Profile
OP turtles tortoises*
« on: May 16, 2016, 02:38:55 AM »

So a turtle just killed a bear. this isnt the first time, a turtle killed a warg before too
« Last Edit: May 22, 2016, 09:10:06 PM by Tacopaco »
Logged
BRAIN-OVERLOAD

b0rsuk

  • Transcendent
  • *****
  • Posts: 2883
  • Refugee
    • View Profile
Re: op turtles
« Reply #1 on: May 16, 2016, 02:51:44 AM »

So a turtle just killed a bear. this isnt the first time, a turtle killed a warg before too
In my experience bears and other predators fall to infections very often. it might be because they don't rest until it's time to sleep, so they don't get the immunity gain speed bonus.
Logged

fmfbrestel

  • Muffalo
  • *
  • Posts: 3
  • Refugee
    • View Profile
Re: op turtles
« Reply #2 on: May 16, 2016, 10:21:45 AM »

Not just from infections, I have definitely witnessed a turtle straight up kick a bear's *ss.  To be fair, there is a good reason turtles have evolved tough shells and strong beaks, and maybe that bear should have considered a softer target, but I think it's just a general symptom of how super risky melee combat can be right now.  maybe the Turtle bites out a bear eye in the first attack, and then wrecks it's paws next -- suddenly that bear is in for a super tough fight.
Logged

Listen1

  • Planetologist
  • ****
  • Posts: 1814
  • A Fish Out of Water!
    • View Profile
Re: op turtles
« Reply #3 on: May 16, 2016, 01:26:15 PM »

I'm eager to make attack turtles. But in the desert no trader brought them yet.

They will slowly make the best attack crew.

No seriously, Imagine 100 turtles attacking. That's insane.

GarettZriwin

  • Colonist
  • ***
  • Posts: 207
  • Refugee
    • View Profile
Re: op turtles
« Reply #4 on: May 16, 2016, 02:18:07 PM »

I'm eager to make attack turtles. But in the desert no trader brought them yet.

They will slowly make the best attack crew.

No seriously, Imagine 100 turtles attacking. That's insane.
Imagine single fire-based weapon, now that is insane amount of cooked meat!
Logged

Gaiboru

  • Muffalo
  • *
  • Posts: 9
  • Refugee
    • View Profile
Re: op turtles
« Reply #5 on: May 18, 2016, 08:53:11 AM »

 Imagine single fire-based weapon, now that is insane amount of cooked meat!
[/quote]
Is that a bad thing or a good thing?
Logged

Listen1

  • Planetologist
  • ****
  • Posts: 1814
  • A Fish Out of Water!
    • View Profile
Re: op turtles
« Reply #6 on: May 18, 2016, 09:05:12 AM »

Imagine single fire-based weapon, now that is insane amount of cooked meat!
Is that a bad thing or a good thing?
[/quote]

It's both.

cultist

  • Planetologist
  • ****
  • Posts: 1221
  • Refugee
    • View Profile
Re: op turtles
« Reply #7 on: May 18, 2016, 10:56:09 AM »

I'm eager to make attack turtles. But in the desert no trader brought them yet.

They will slowly make the best attack crew.

No seriously, Imagine 100 turtles attacking. That's insane.

Attack turtles aren't great for instant attacks (i.e. no time to move them into position) or sieges (too far away). But if you have time to deploy them, they are somewhat ridiculous. However, basically anything can outmaneuver them so they're only good for soaking up bullets and melee raiders who decide to attack them directly.
Logged

Sicdoc

  • Drifter
  • **
  • Posts: 34
  • Refugee
    • View Profile
Re: op turtles
« Reply #8 on: May 18, 2016, 11:26:22 AM »

Ninja Turtles I suspect?
Logged

Lascer

  • Muffalo
  • *
  • Posts: 18
  • Refugee
    • View Profile
Re: op turtles
« Reply #9 on: May 18, 2016, 12:45:22 PM »

Is there a mod for installing bionics in pets yet? Cause I really want bionic attack ninja turtles now.
Logged

Sicdoc

  • Drifter
  • **
  • Posts: 34
  • Refugee
    • View Profile
Re: op turtles
« Reply #10 on: May 19, 2016, 07:03:30 PM »

Ninja Turtles strike again! One just took out one of my guys ::)
Logged

Tynan

  • Developer
  • Administrator
  • Transcendent
  • *****
  • Posts: 12484
    • View Profile
    • Tynan's Blog
Re: op turtles
« Reply #11 on: May 19, 2016, 07:21:23 PM »

Yeah, I'll power em down a bit.
Logged
Tynan Sylvester - @TynanSylvester - Tynan's Blog

Neotic

  • Colonist
  • ***
  • Posts: 473
  • AKA TacoPaco
    • View Profile
Re: op turtles
« Reply #12 on: May 19, 2016, 07:56:04 PM »

omg Tynan replied on my post
Logged
BRAIN-OVERLOAD

Listen1

  • Planetologist
  • ****
  • Posts: 1814
  • A Fish Out of Water!
    • View Profile
Re: op turtles
« Reply #13 on: May 19, 2016, 08:07:39 PM »

Yeah, I'll power em down a bit.

Dude no... you're heading in the wrong direction... You should say "Yeah, i'll make a bionic jaw for turtles"

BlackSmokeDMax

  • Planetologist
  • ****
  • Posts: 1738
  • Don't Have To Live Like A...
    • View Profile
Re: op turtles
« Reply #14 on: May 19, 2016, 11:39:59 PM »

Yeah, I'll power em down a bit.

Dude no... you're heading in the wrong direction... You should say "Yeah, i'll make a bionic jaw for turtles"

Thank you, got a great loud laugh out of that!
Pages: [1] 2