Event: Resource Cache

Started by The-MathMog, May 16, 2016, 08:39:19 AM

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The-MathMog

The idea goes something like this:
"It appears a resource cache from the faction ****, was dropped at the wrong coordinates. You can go claim them for yourself, which will anger the faction, or you can leave them and the faction might come by collecting them."

So, this would add some decision making, in one of the events. By collecting the resources, it would anger the faction, followed by a raid shortly after. Or you could wait until the faction comes by to collect it, and ambush them as they do. Or simply let them collect it, (maybe at a small faction relation bonus?).

Issue: The only issue with this I think, is probably coding how the game knows, that touching those specific items should cause an "event", or how the pawns that enter the map afterwards know to pick up those specific items and leave again.

Items keep dropping on the map, and I've always wondered why no-one came looking for it, as there is sometimes gold in it :p

hector212121

You could always make it a command to open the resource pod.

The-MathMog

Quote from: hector212121 on May 16, 2016, 09:31:32 AM
You could always make it a command to open the resource pod.
Ahh right. Maybe an object like the "spaceship debris", and the open command as on the cryptosleep pods. Good idea.