mod idea danger zone

Started by Austintrollinski, May 16, 2016, 12:44:28 PM

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Austintrollinski

this idea is to make areas that have tarps that your pawns can trigger you can mark them in some type of zone so your pawns will not go.

Raccoon

already there, define a area and put them over (i dont know the right word) at least -> so you have marked the otherside of the world and only let them go there.

charkesd

they arent really supposed to walk into them
i made a maze once and they walked through it

i think if they have to reset the trap they might ignore this and walk into another trap

or if they are hauling something where they HAVE to go on the trap they will set it off

i think otherwise your fine.

Flare Flicker

They do try to avoid traps, my pawns navigate my minefield just fine. Remember, they will cross traps if they have no other way to go.