How does infection chance work?

Started by erdrik, May 27, 2016, 12:54:21 PM

Previous topic - Next topic

erdrik

Im curious because of a bug report I read were colonists use a recuperate order instead of emergency order if their wounds are minor enough, and it results in them changing clothes before going to the med bed.

Tynan, implied it was fine because minor bleeding is something the body can recover from on its own. Which as far as bleeding is concerned, I agree with. But if infections have a chance of occurring as long as the colonist is wounded, then it would be better to get to the med bed(and treated) ASAP even with minor wounds.

But that is dependent on how/often infection chances are handled...
So does anyone know?

billycop32

I do not know the exact information you are seeking, but the "sterile tile" implies that the infection chance is linked to how clean the local area around the colonist is, as well it should be. if you are having a issue with infections, make a sterile hospital and keep the sick/wounded there. it works for me :)