Let bedridden colonists do something - anything!

Started by b0rsuk, May 29, 2016, 02:37:52 PM

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b0rsuk

It seems that Rimworld colonists go out of their way to be useless. Nowhere it is more glaring than with colonists who are unable to move. The only thing they will ever be able to do is eating.

I don't know about you, but I would be bored out of my mind if I had to do nothing for days. In such scenario, even knitting sounds exciting. Why not let bedridden colonists do some simple crafting tasks ? It makes sense that Raygun who has shattered pelvis will no longer finish the grand statue, but she can't even make a small one in bed ? Why can't she craft tuques, socks or hats ? It sucks that Rimworld treats immobilized colonists as if they were in coma.

b0rsuk

And ask Steven Hawking if a paralyzed human can research.

Vaporisor

To be fair, hawkings has assistance equipment. And research teams, excelling theoretical advanced physics.  Not sure how much applied mechanics. 

But you bring up a point.  It is why wheelchairs would be so great or other assistance equipment for those with destroyed spine.  Unless tbere is another non medical disable?  I guess rare no wood or meds to install peg leg.  Technically, a peg leg and simple prothsetic shouldnt need surgery to install
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Altair XIII
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b0rsuk

#3
To be fair, Hawking is an extreme case because he's almost completely paralyzed. Losing one leg, or even having a shattered pelvis shouldn't make a colonist unable to do anything. It's not even so much that he/she is useless - it's degrading.

And wheelchairs are not even a necessity. People who can't walk can usually still sit. Another colonist could act as a nurse and put him at a work table. And most of them should be able to crawl inside their room, say within radius of 5 tiles.

It would be very nice if Social skill was somehow made more useful so that it doesn't require moving. A good haggler should be just fine at comms console (not that the 0.5% per skill level discount is worth a damn).

Vaporisor

I was thinking the hauling to work spots is what you meant.  I just couldnt visualize how it could work.  Medic makes a hauling?  That is,serious work to move somebody without a chair or crutch.  So two colonists moving slow so one could work.  Morally, it is good, but in survival, I would be a more you lie there and I do it myself.  The loss of an exceptional person being the exception.
Stories by Vaporisor

Escaped convicts!
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Altair XIII
Frozen Wastes

b0rsuk

I would restrict it to (some) table jobs, especially those where a colonist spends a lot of time. Tailoring, machining. Smithing - perhaps not, because it may require a solid, stable stance. Likewise, cooking is too much walking around the kitchen.

Allowed: tailoring, research, sculpting, machining; jobs that don't require much walking

There should be a way to use Social of a bedridden colonist. For example warden1 escorts the prisoner to the office of warden. Incapacitated colonist giving social advice and settling arguments. But Social skill feels very much like a work in progress.

And if the Nurse option sounds too complicated, maybe something else.
Shattered pelvis would reduce movement to 10% instead of 0%. You can still crawl and if you build him a room with everything he needs, he can be somewhat useful. Lost leg would reduce movement to 25% instead of 0.

Mossy piglet

Quote from: b0rsuk on May 29, 2016, 03:04:31 PM
And ask Steven Hawking if a paralyzed human can research.

It is spelled stephen in his name.
Tardigrades are superior to all other life forms in every way.

Ps I secretly am one I am the king of their civilization.

Vaporisor

#7
Well, the sentiment and immersion part is sound.  I think it is best implemented with support equipment of crutches and wheelchair.  Crutches I says should act as a weapon but give a static boost to mobility and wheelchairs like a prostethic that doc puts person in.  For your idea?  Install bed in seating spot and assign person bed.  Doc carries them.

Edit.  Forgot to add reasoning around using a work bed.  Easier programming.  I actually wonder if it work with current game.  Might try dev mode when home.
Stories by Vaporisor

Escaped convicts!
concluded
Altair XIII
Frozen Wastes

Thane

Crutches shouldn't give a boost to mobility, but rather set it to a specific value. Say 60% and take up the weapon slot.

If they gave a flat out boost to mobility well, hello crutch wielding melee squad! (Someone draw that)
It is regular practice to install peg legs and dentures on anyone you don't like around here. Think about that.

JimmyAgnt007

Art would also be a good choice for someone who is immobile.  Alternate methods of locomotion will prolly show up at some point.  Hauling people to work stations should be simple enough since right now they can be stuffed in stasis pods. 

Also I think crawling should be a thing.  Aside from babies doing it whenever they get put in the game, say someone gets their leg(s) shot off in battle, shouldnt they be able to crawl away?

For now, medicine in rimworld, is very limited and Im sure Tynan will be doing an overhaul once things get running on steam and he gets a million more people asking about it.

b0rsuk

Quote from: JimmyAgnt007 on May 31, 2016, 12:54:01 PM
For now, medicine in rimworld, is very limited and Im sure Tynan will be doing an overhaul once things get running on steam and he gets a million more people asking about it.
There must be a reason why you can buy hearts and other critical organs from traders. There will be a way to transplant it.

JimmyAgnt007

You can do heart transplants I think.  If one is damaged or something you can swap them out before they die. 

b0rsuk

Wait a second - so you can also harvest eyes from prisoners to replace cataracts ?

cultist

#13
Quote from: b0rsuk on May 31, 2016, 02:29:48 PM
Wait a second - so you can also harvest eyes from prisoners to replace cataracts ?

No. You can remove natural eyes, but you don't get anything. Liver, heart, kidney can be harvested in vanilla. And bionics, but not brain implants like painstopper.

charkesd

cant colonists watch tv while sick in bed?

i thought i read it in patch notes sometime ago