[Developer question] How does one animate weather overlays?

Started by skullywag, June 20, 2016, 08:04:19 AM

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skullywag

Hi Devs,

Simply put I have tried adding my own weater def to the game calling a copy of the fog overlay class, this results in a tiled image moving across the screen but does not have the "rolling" effect that fog has on it ingame, did you guys do something special with the image itself that a simple PNG cannot do or am I missing something here?

Animation master material files? using the unity Material class?
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?