The Module Poll, Which do you want most?

Started by miah999, October 12, 2013, 05:30:44 AM

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The Module Poll

Endgame Escape
16 (15%)
Modability
39 (36.4%)
Health Modeling
15 (14%)
Biomes
53 (49.5%)
Deep Characterization
29 (27.1%)
Storytelling Tools
18 (16.8%)
Beliefs and Religions
3 (2.8%)
Relationships
31 (29%)
Archeology
32 (29.9%)
Faction Relations
25 (23.4%)
Historical Characters
2 (1.9%)
Your Module Suggestion (Place Comment Below)
2 (1.9%)

Total Members Voted: 107

starlight

Quote from: Ontogenesis on October 12, 2013, 01:21:45 PM
Quote from: AspenShadow on October 12, 2013, 01:13:19 PM
I feel before modding should even be considered we should have an actual game with a solid foundation. The game needs to be built up to it's best/final version before the community decides it needs more/different content.

Not necessarily - Project Zomboid opened their game up to modding (adding in Lua support in 0.2.0) right from the offset, which has been very successful and created a solid modding community. The more open the game is modding, the more interesting mods you get.

Agreed. Some of the most interesting content can be incorporated / outsourced into the game.

Particularly since the game files are XML-based to allow modding. Might as well take advantage of it.

miah999

Only four more votes till 100. If we don't get them by Monday, I lock this and post the new poll anyway.

Dejix

Ding. 100 votes.

To be honest it was a hard choice for me. I selfishly want everything.