A fully working heat redistribution package, from massive cooler to air duct systems.
Equalize temperature of every roomBuild a (lockable) vents to equalize temperature between adjacent rooms. Build massive duct networks of your own and make central heating/cooling system.
Better graphicsVents and ducts can only be built over a wall, rather than acting as one. No longer clutter your fort's walls with one-cell vents. Small cooler and medium heater, which are also wall mounting, comes with this mod.
More toolsBig bases can use industrial scale heaters and coolers for effectively keeping its temperature.
HelpOmniwatch's video guideSource codeGitHub
DUCTWORK IS BACK!
I'll explain it a bit.
First, now you can connect the industrial versions of the heater and the cooler to the duct network. You can't ouput to the net an the room at the same time so I added a button to switch between the two.
Second, the the duct outlets need flow to distribute the network heat. The only way to generate flow is wit the duct intakes each producing 16 units of flow. Since the outlets require 4, you can have up to four per intake if you want them at full throttle. The intakes suck a lot of air so a room of at least a 4x4 room is needed. They will also pull air from connected rooms so the temperature in the surrounding rooms is also important.
The new system is poorly tested so feel free to post about any bug fixes/balance suggestions/general feedback you want.
Please remember that if you want your save to be remotely compatible with the update you must destroy every industrial heater/cooler and exhaust por you have. Even then it may still be incompatible.
That's all! I'm sorry for the long wait and I hope you have a great time playing with this mod
Can I use this with a modpack I have?You can. There might be imbalances but it will work.
Can I upgrade from lower versions? / Can I use this mod with existing colonies?Upgrading to v44a from lower versions requires you to destroy and rebuild every duct intake/outlet for the changes to apply.
Also, to install RH on existing colonies, you must first destroy every vent and temperature building first.
License infoRedistHeat uses this
license
DirectSteam Workshop
Special thanks to
Kaballah for his active and passionate feedback.
And finally thanks to
Latta, the author of this mod, for this great addon which I think it's a necessity for extreme biomes.
Please report anything that isn't on the list.- Some placewoker issues (nothing serious)