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Author Topic: [1.0] Infused - Equipment enchantment  (Read 114142 times)

notfood

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #75 on: December 22, 2016, 07:51:17 PM »

It's on steam too if you need it.

http://steamcommunity.com/sharedfiles/filedetails/?id=731287727

To manually install it, just unpack it in your mods directory alongside Core.
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InsanePlumber

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #76 on: December 23, 2016, 11:24:48 AM »

From About.xml "Requires Community Core Library" is it still valid?
If so, where can be found CCL for Alpha 16?
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notfood

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #77 on: December 23, 2016, 11:25:14 AM »

Ah- I should remove that.
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AlanerPolska

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #78 on: December 24, 2016, 09:28:13 AM »

Fun Fact - Infused apparel removes the "Worn by dead man" status.
Or it is, because I cremate corpse of dead man with his apparel on him?
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notfood

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #79 on: December 24, 2016, 12:58:29 PM »

No... Only the short name. If you go into the info panel, it's still there.
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Lightningy

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #80 on: December 24, 2016, 01:06:22 PM »

If i edit the infusion chance past one, does that enable multiple infusions?
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notfood

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #81 on: December 24, 2016, 01:57:20 PM »

Only one prefix and one suffix allowed, anything above 1 is moot.
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Etherdreamer

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #82 on: December 24, 2016, 04:54:58 PM »

Hey Notfood, in some point you will add the feature to control what prefix / suffix could be infused in an object?. Maybe with and balancing limitation checking the material or quality? or perhaps adding an extra suffix to an existing already infused object?
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tonsrd

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #83 on: December 24, 2016, 09:13:59 PM »

 is there a table / item where I can change a "infuse" or are items only "infused" when crafted the first time.

would it be possible to add a table for enchanting/infusing items a few times ( RNG ) maybe cost silver / gold ?
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dinokilla7

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Re: [A16] Infused - Equipment enchantment (2016-12-13) Overdosed!
« Reply #84 on: January 02, 2017, 04:14:16 PM »

Hey, I keep getting this error everytime I load up Rimworld
*Found no usable data when trying to get defs from chances.xml*
Just wondering if this something to do with the mod
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notfood

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Re: [A16] Infused - Equipment enchantment (2017-01-05) Combat Ready!
« Reply #85 on: January 05, 2017, 08:16:18 PM »

New Release 0.16.2.0



A unique way to make unique items for your special colonists: Randomly enchants equipment.

- Increased Infused Chances
- Clicking on Infused Message now allows focus to the item
- Russian Translation Fix

  A16 for Vanilla

- Combat Realism support! Thanks to Skyarkhangel

     A16 for CombatRealism
« Last Edit: January 05, 2017, 08:39:04 PM by notfood »
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Beathrus

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Re: [A16] Infused - Equipment enchantment (2017-01-05) Combat Ready!
« Reply #86 on: January 11, 2017, 05:41:25 PM »

This mod always makes me happy.
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carpediembr

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Re: [A16] Infused - Equipment enchantment (2017-01-05) Combat Ready!
« Reply #87 on: January 11, 2017, 07:25:02 PM »



- Combat Realism support! Thanks to Skyarkhangel


was there an issue with CR previously?
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notfood

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Re: [A16] Infused - Equipment enchantment (2017-01-05) Combat Ready!
« Reply #88 on: January 11, 2017, 08:22:24 PM »

Some infusions don't apply because CR has a slightly different set of attributes. Aim, aim time, penetration, etc...
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DDC1234

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Re: [A16] Infused - Equipment enchantment (2017-01-05) Combat Ready!
« Reply #89 on: January 12, 2017, 06:24:16 PM »

Can't seem to get it to work - none of my equipment is "infused"
attached is my mod list could one of these conflict ?

[attachment deleted by admin due to age]
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