[A14] Synthmeat (31.07.2016, updated to Alpha 14)

Started by eatKenny, May 16, 2016, 02:17:31 PM

Previous topic - Next topic

eatKenny

Synthmeat



Adds the ability to create delicious, green Synthmeat to your colony's diet.
(allows vegetable matter to be processed into a delicious meat-like substitute)

Note: this mod is an update for the old mod "Synthmeat", all credits goes to original author Psyckosama

Download see attachment.



[attachment deleted by admin - too old]

SmartererThanYou


joaonunes

First off, cool name. I bet you name your colonist "Kenny" before eating him xD

Nice mod. Once I had no animals at all in the map and it was frustrating... and weird... This should change it :P
Do you want your colonists to look manlier?
Get a free mustache sample here!


Justas love


eatKenny


Justas love

no no, I see that you have a lot of mods, so why don't you make a mod list containing all of your mods

joaonunes

Quote from: Justas love on May 21, 2016, 07:14:39 AM
no no, I see that you have a lot of mods, so why don't you make a mod list containing all of your mods

I think that is what he asked/meant :p
Do you want your colonists to look manlier?
Get a free mustache sample here!


Fridolin

hey kenny,
thanks for that nice mod. is it running on a current savegame?

Edit: yea, it looks like it works fine. thanks to psyckosama and eatkenny.

Wex

"You are not entitled to your opinion. You are entitled to your informed opinion. No one is entitled to be ignorant."
    Harlan Ellison


MechanoidHater

This mod is really helpfull. What is the progress on alpha 14 update?

eatKenny

Quote from: MechanoidHater on July 31, 2016, 09:27:37 AM
This mod is really helpfull. What is the progress on alpha 14 update?
i almost forgot this mod, now just updated to A14.

deliveryservice

I literally make an account to get your mod bruh ~.~