[A18] Phi - Multiplayer interactions between colonies

Started by Longwelwind, July 24, 2016, 02:45:18 PM

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DariusWolfe

#60
Some ideas I'd love to see with this, eventually:

- A setting to limit players to only be able to trade with others using the same world seed
- *Caveat to the above, maybe require a comms panel/orbital trade beacons to allow trading to other worlds
- A setting that puts other players settlements (using the same world seed) on your map, so you can't build in the same location (much like existing settlements)
- A setting that restricts certain items from being traded
- A setting to set required mods (or restricted ones)
- A setting to set required/restricted Scenarios
- A setting to require Permadeath mode, and auto-save interval

All of this would be configurable by the server owner, so they can set their servers to have specific rules and themes.

Zhakir

Bug might have been found.
Dont Send Uninstalled Statues/art to people.
It spams the Log as a Error.   Does NOT hinder you from playing though. and you can continue as normal.
But i Discurage even sending Statues/art

+ They never Arrive.

HardcorePorn

It would be great if you could send your people to attack/steal.  sort of like a TD game.  but they are your colonists and you would lose people.  or you could send them to help out another colonies defense and the return after, with a Cool down of sorts, It takes a day or 2 for them to return

tiba666

Quote from: HardcorePorn on July 25, 2016, 08:27:46 PM
It would be great if you could send your people to attack/steal.  sort of like a TD game.  but they are your colonists and you would lose people.  or you could send them to help out another colonies defense and the return after, with a Cool down of sorts, It takes a day or 2 for them to return
and then the other guy reload the the safe from just before you send the army and bang you lost a army ^^

WhenMuffaloAttack

Diplomacy would be very cool! and this is a game changer!

rufusnu

Thats gamechanging! its a cool mod. i was thinking about a mod like this! Hope it gets developed cause im excited about it :D

Zhakir

This is a Youtube video about me & a Helpfull RimWorlder in Phi Recreated the Artwork Send debug error log thing.
Basicly dont send Artwork to people.

https://youtu.be/Xo2io3sx6kk

tiba666

Quote from: Zhakir on July 26, 2016, 07:57:33 AM
This is a Youtube video about me & a Helpfull RimWorlder in Phi Recreated the Artwork Send debug error log thing.
Basicly dont send Artwork to people.

https://youtu.be/Xo2io3sx6kk

it's the same with furniture i send my friend a lot of them yesterday ^^

LadyAth


Schorschie


defensestar

I have no clue how this works but you must be some kind of modding god! making a single player game have a multiplayer option?!

DariusWolfe

Quote from: defensestar on July 27, 2016, 03:48:04 PM
I have no clue how this works but you must be some kind of modding god! making a single player game have a multiplayer option?!

It's conceptually simple (which isn't to say that I could even begin to implement it...). Basically, the mod itself creates a connection to the server. When one user creates an order to send, the mod tells the game to delete the objects, then sends a message to the server. The server then sends a message to the receiver's mod, which tells the game to create a drop-pod event with the specified items.

Basically, each client is doing the creation and deletion of the objects using existing game mechanisms. The mod and the server are simply telling the mods what to create and delete. At no point do either game or mod talk directly to each other, so it limits the amount of interaction...

The chat functionality is basically the same. The mod tells the game to display messages using existing mechanisms, when it receives a message from the server.

But what you can do within those limits is pretty spectacular.

Renven

Could you somehow put this on steam? my friends and I want to do this, and it would be cool if this could just be another thing that gets updated every time with the regular game. I haven't tried it, but this sounds great!

josmow

as a recommendation for a fix to the limited display space, a search filter might be a simple solution to this problem, in the event that a scrollbar proves frustrating.
Science might be an annoying b***h, but Magic is her slutty, drug-addicted cousin. Who enjoys screwing with your head.


^ warning! may contain ponies!

( Tchey )

Amazing.

I didn't try it, but still the idea of it is amazing.

Coin !