Berserk colonists

Started by Pathing, July 26, 2016, 08:32:25 AM

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Pathing

After my godlike colonist, Ogal, killed his lover, black, and his friend, Shank, my colony went downhill. Later, he striped himself just to get frostbite and downed because of -65 C and my colony turned into the gg state....

That was so sad. Ogal was a godlike colonist who had many double fireballs and single fireballs with Industrious trait. My good colony came to end and I could not stop him.

In previous alpha, I could lock a berserk one inside his/her bedroom, however, I could not do this in this alpha.

What will you do if your godlike colonists turn into berserk state?

R.I.P. My deathville.
Steel is food. Steel is defense. Steel is weapon.
Steel is RimWorld.

Shabazza

You can either try to overwhelm them with mutliple colonists in melee combat without a weapon (to keep the risk of lethal injuries lower).
Or you can try to flee until the berserk is back to normal or unconscious.
Locking him in would be perfect. But they removed that feature, because people abused the hell out of it with visitors.

b0rsuk

Quote from: Pathing on July 26, 2016, 08:32:25 AM
What will you do if your godlike colonists turn into berserk state?
You can lock them in their bedrooms.
. Also, if they start stripping in a very cold biome - arrest them, it's better to recruit again than to treat frostbite or dig a grave.