[1.0] Orassans 🐱

Started by Diana Winters, July 28, 2016, 11:05:12 AM

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I plan on changing the look of the Orassans to more match the added storyteller. Do you want this?

Yes; I want a more cat-like look
No; keep the neko look
I don't care

Diana Winters

Update 8: New melee weapon and a type of power generator. The generator must be made on top of a Betharian stone deposit, which can only be detected by a drill after building a ground penetrating scanner.

lollerbob

There seems to be a graphics bug when using the newest Alien Races Framework and Orassans version 18.8 were body parts have strange offsets.
Using an Alien Races Framework commit from January 17 seems to fix this.

I have not done any in depth testing, just wanted to let others know of the work around.

Diana Winters

#662
Quote from: lollerbob on January 29, 2018, 05:47:16 AM
There seems to be a graphics bug when using the newest Alien Races Framework and Orassans version 18.8 were body parts have strange offsets.
Using an Alien Races Framework commit from January 17 seems to fix this.

I have not done any in depth testing, just wanted to let others know of the work around.

This will be fixed in the next update
Update 9: Ear offset finally fixed. Balance changes.

Canute

The Betharian Generator is missing a research requirement and is buildable at start.
Not a big thing since you either have adv. components and you don't know where Betharian are located.

Mufflamingo

Are they really this small compared to humans? Just asking.

[attachment deleted by admin: too old]
Bleeeee. . . . .

Diana Winters

Quote from: Mufflamingo on January 31, 2018, 08:38:22 AM
Are they really this small compared to humans? Just asking.
They are seldom taller than 5' 5" with most being 5'

herocloud94

I wanted to ask where I can get this haircuts from the picture ?

Diana Winters

Quote from: herocloud94 on January 31, 2018, 05:15:00 PM
I wanted to ask where I can get this haircuts from the picture ?

The various hair mods. I suggest just searching "hair" in the steam workshop

Mufflamingo

Uh help? I dont know what this is.

[attachment deleted by admin: too old]
Bleeeee. . . . .

Harry_Dicks

Quote from: Mufflamingo on February 02, 2018, 08:18:09 AM
Uh help? I dont know what this is.

I know this might sound dumb, and I am not assuming you are dumb too, but do you have Alien Race Framework loaded before Orassans? I can't remember if there was something you would see in the log that shows it was loaded.

Also, it looks like Alien Race Framwork was just updated <24 hours ago, from the GitHub, "full fix for saving loading bodyaddonvariantindices."

Since it said you aren't connected to Steam, I'm assuming you might not have the most recent update for Alien Race Framework. I'm sure that Diana will be able to answer you better than me, but if I were you, I would check to see if you have changed any of the versions for both Orassans and Alien Race Framework, or just go ahead and delete the ones you have and install fresh copies.

Mufflamingo

Alien Frame Work
Orassans
Orassans Epoe

That's my order.
I already played it and it doesnt do anything anyway and I play it fine. I just really wanna know what those red lines are for.
Bleeeee. . . . .

Harry_Dicks

Quote from: Mufflamingo on February 02, 2018, 11:01:25 AM
Alien Frame Work
Orassans
Orassans Epoe

That's my order.
I already played it and it doesnt do anything anyway and I play it fine. I just really wanna know what those red lines are for.

Are you using the EPOE patch without EPOE?

Mufflamingo

I have EPOE man.

Anyqay, I updated the franework. No more redlines. Problem solved.
Bleeeee. . . . .

Harry_Dicks

There ya go. Keep in mind that Alien Framework is sometimes updated multiple times in a week.

Tirimor

#674
I like this mod as it adds another faction to my ever growing factions on this little RimWorld, though these cat people can get annoying if they're enemies. They come in vast numbers packing some serious heat and can even teleport into your base or take it out completely with an orbital bombardment.