Animal herds that pass through like travelers

Started by Mongoose McMoose, July 28, 2016, 05:15:21 PM

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Mongoose McMoose

Large herds (20 or more) of herbivores like Muffalo and Gazelle should pass through in the same way that traveler caravans do, spawning on one edge and moving to depart the next edge. Your colonists have only a brief opportunity to hop outside and kill as many as possible before the herd exits off the map. Any crops in the path of the herd should be trampled and destroyed.

SpaceDorf

I would like that,
there should also be hunting packs for wolves, dogs and wargs .. not just maneater packs.

And according to the food situation those packs should seek out the best food sources on the map and leave when they are done.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
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b0rsuk

The last time I suggested this Tynan said he likes it... and added Thrumbo.

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Sorin20031

What if they run over all your colonists when the animals migrate!

Kegereneku

I keep suggesting "Stampede Event" (see sign) but I suppose Tynan & devs are too busy adding new features (as foundation) to focus on contents variation.
"Sam Starfall joined your colony"
"Sam Starfall left your colony with all your valuable"
-------
Write an Event
[Story] Write an ending ! (endless included)
[Story] Imagine a Storyteller !

ThiIsMe007

Please add my vote as someone who would also enjoy more of such events.