[Pre-WIP][Help Needed]The Infestation Mod

Started by swordiek, July 22, 2016, 04:54:50 AM

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swordiek


The Infestation MOD

The Infestation mod is an in development mod that i have decided to start inspired by many games like star craft and others i want to add something similar and maybe a little more creepy for me through all my plays there is always time for relaxation which i like but the threat are ether to fast to develop or non existent so i want a threat that starts with you and it stays with you through out your play you may wipe a part of it out but there are still more added to where you have to make sure every colonist has a weapon and don't let the non-violent ones out with out an escort or a constant eye.

The Lore
Over the years of mankind's greatest accomplishment exploring the galaxy we have found and done many incredible things but over the years who knew that with the expansion of our curiosity for new places to call ours or the needs of resources we never thought we would start stumbling on these indescribable creatures some which are good and pretty well known from our planet earth to ones we never dreamed of fighting or existing and who knew we would explore this far?

This mod is in extreme development as in i do need help creating it so if you're up for it please contact me I will need someone who has experience programming rim world mods as in programming the ai and someone to draw the art this art needs to be lore friendly to rim world but doesnt need to be perfect check out the mod vanilla friendly animals if you can do that that will be alot of help

lost_RD

Playing at extreme difficulty is already quite threatening, if you're finding it too easy there are mods to add custom storytellers that are harder than Cass Extreme.

As for finding people to help with a mod, I recommend making as much progress as you can first.

swordiek

Quote from: lost_RD on July 22, 2016, 06:46:02 AM
Playing at extreme difficulty is already quite threatening, if you're finding it too easy there are mods to add custom storytellers that are harder than Cass Extreme.

As for finding people to help with a mod, I recommend making as much progress as you can first.

Yeah I agree I can do that and it will make it harder to last, but the reason as in making more of a threat meaning something else to fight other than just a hell ton of tribesmen or mechnoids or raiders. I do love a good fight with mechnoids but I hate getting my colony littered with great bows spears and everything else that's pretty much useless I want a threat that is different a variety of threats not just one big main one you need to worry about as in just humans and ai's, I also want to add a more spacey alien spin on rimworld.

also my main problem right now with making progression with the mod is I don't really know how to, I have written programs in other code like java and python and I could watch videos on how to mod with that type of code but i'm more hands on also I want someone who is experienced with rimworld's coding and has made mods for it. rimworld's very easy to understand I just have never made a mod so I dont really know how to build the paths and path finding.

also thank you for the help!