Here's a question:
I love love love the smoker and the fact that it uses the brewing "fill and forget" mechanism rather than requiring a pawn to constantly work it.
However, it is somewhat annoying that I can't set a filter for what kinds of meat get smoked. For eg, if I have "dried meat" from another mod I don't want to smoke that, and I don't want to smoke insect meat either.
In the source this seems to be the line for inputs:
public ThingRequest InputRequest {
get { return ThingRequest.ForGroup(ThingRequestGroup.FoodSourceNotPlantOrTree); }
}
Does anyone have any idea how to exclude certain things from this? Would it be a case of having to write patches for other mods?