Pawns won't work on workstation

Started by PartyCowboy, August 20, 2016, 01:02:06 PM

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PartyCowboy

Okay, so i've been starting modding lately and I already had some trouble with previews and stuff, but now that i wanted to add a workstation for my mod and it gives no errors when booting up RimWorld. But when I started testing the recipes and wanted to put a pawn on that, I couldn't. Can someone please look through my code and see what i did wrong? The 'Parentname="BenchBase"' is the one from the 'Core' mod.

Thanks.

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kaptain_kavern

Have you thought about linking your table to jobs via the Workgiver.XML ?

Look in Defs/WorkGiverDefs/WorkGivers.xml.   I'm pretty sure you will manage it from there ;-)

Can't watch the code I'm on a phone atm

PartyCowboy

Oh. my. lord. That worked!
Thank you so much! I forgot that when you make a workbench, you have to tell people what they need to do, otherwise you just have a building to which you can set bills!

Thank you!!