Tile info while in Architect

Started by Zarbage, August 22, 2016, 10:39:57 PM

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Zarbage

So, I'm trying to set up growing zones using every available fertile soil tile to plant rice or corn, but when I go to put down the zone all the information is covered by the architect menu. I find it quite difficult to differentiate between gravel, mud, fertile soil and whatnot. It'd be nice to have a tool-tip pop up on my cursor while doing these tasks that says tile info like fertility, walk speed, and roofing. Or at least not have it covered up while I'm trying to build there.

Thanks. :)

BlackSmokeDMax

Concur, it's a pain in the butt needing to remember exactly which tiles you want included.

chaotix14

This get's a big +1. It's a big pain when setting up farms, because ideally you'd want to put corn/rice(maybe some healroot too) on high fertility and potatoes on low fertility ground, but without the ability to clearly see which tiles what(due to overgrowth and the subtlety of the differences) it's a bit fiddly to get it right.

SpaceDorf

Thank you for this suggestion :)
I would like this too.
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