[A15] Disabling events in the scenario editor reduces the total number of events

Started by Azhais, August 28, 2016, 02:19:44 AM

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Azhais

So, not sure if this is "working as intended" or "bug", but here goes: I had the idea of making a scenario with everything disabled except manhunter packs and mad animals to have my colony fending off a neverending swarm of maneating pomeranians.  What I got was 3 weeks of Randy Random Extreme with a grand total of 1 mad squirrel, 2 mad rabbits, and one "mad animals" event of 3 ibex rams.

I expected: Reduced variety of events
I got: Reduced volume and variety of events

If the latter is expected, are there any plans to add a "remove event" type scenario setting to get more of the "expected" behaviour?

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