Patsch problems.

Started by Schira, August 29, 2016, 07:37:14 AM

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Schira

Aloha

Again who has an idea I like that to the run can get.
A15 I get no start my save, through the old of mods.
And A14 isn't by the mods that update had steam on A15

Hat wer eine Idee wie ich das wieder zum laufen bekomme.
In A15 bekomme ich mein Save nicht gestartet, durch die Alten Mods.
Und in A14 geht es nicht Durch die Mods die Steam schon auf A15 updatet hatt

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Master Bucketsmith

The red mods are not compatible with A15.
A14 saves are also not compatible with A15.

Schira

Watched it whether I find the mods for the A14 and as independently can add steam.
Unfortunately, nothing found. :(
need EdB prepare carefully, glitter tech, Expandet prosthetics.
But with the mods currently have it as I would like to also play.
Can I use neither a game start still load into A14-A15 :(
you think it's stupid that the mods can not back patch :/

What are the steam mods on the plate actually?
And you can make out the steam the mods patches?

Habe schon geschaut ob ich die Mods für die A14 finde und so unabhängig von Steam hinzufügen kann.
Leider nichts gefunden. :(
brauch EdB Prepare Carefully, Glitter Tech, Expandet Prosthetics.
Aber mit den Mods wie ich sie momentan habe und auch Spielen möchte.
Kann ich weder ein Spiel Starten noch laden in A14-A15 :(
finde es Blöd das man die Mods nicht zurück Patchen kann :/

Wo liegen eigentlich die Steam Mods auf der Plate ?
Und kann man das ausstellen das Steam die Mods Patcht?

Master Bucketsmith

Please check your private messages!

On-topic; by using Google Translate on what I think is the German portion of your last reply, I think you're asking for the mod folder locations if downloaded through the Steam Workshop? I am assuming with 'plate' you mean 'harddrive'.
As to your second question; I think you're asking if you can turn off whether or not Steam automatically downloads the latest version of the workshop files. I believe that's governed only by the setting for the entire game. Which RimWorld does not have.
You can, however, go to the Betas page for the game's settings in Steam, and opt into the old A14 version. It will probably cease to exist as an option once A16 comes out.

1000101

Community Core Library has not yet been updated for A15.  I am working on it but it's not there yet.

Subsequently, no mod requiring CCL has been updated to A15 yet.  Some modders have taken code from CCLs codebase without giving proper credit so they can get their mods out sooner, but that is it.
(2*b)||!(2*b) - That is the question.
There are 10 kinds of people in this world - those that understand binary and those that don't.

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Workshop files are located in your Steam folder, then go to steamapps/workshop/content.

There you will find folders with long numbers as names. These are the numerical Steam IDs of the games; RimWorld is 294100.

Inside that folder, you get pretty much the same thing, this time using the mod ID number as name.

So if you want to find a *particular* mod, you will need to either browse the workshop and find the mod ID in the URL, or run some sort of text search on the whole folder, since the mod name is stored in some of the XML files.