[Unfinished Mod] (Alpha 2) Organica INC.

Started by AcDie, March 02, 2014, 03:19:47 AM

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AcDie




Description:
Complex mod. We provide you extended production for meal with new vegetables & fruits. Organica Inc. - purely natural project don't forget it.

Features:

  • (some) new food types [trees left]
  • (not yet) new resource type [biofuel]
  • (not yet) spices (Dune flashback) [via traders only]
  • (not yet) more recipes for cooking [wanna sandwitch?]
  • (not yet) more jobs for farmers [people need to do something]
  • (not yet) new buildings [barn maybe]
Mod team:
  • AcDie
others welcome

Download:


Screens:


Related:
How to install:
- Unzip the contents and place them in your RimWorld/Mods folder.
- Activate the mod in the mod menu in the game.
- Start new colony.

Notes:
Work still in progress. But i have too many ideas for implement.

Changelog:
0.0.1 - α version

daft73

#1
Looks interesting, will give it a test go ...when its up

AcDie

#2
alpha-test version...
- added 5 plants (not changed yet, use potato settings)
- replaced textures for potatoes & berries


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keylocke


Vas

sandwich.  :P  Is how it's spelled.  xD  Anyway.  I'll wait till this is more fully developed.
Click to see my steam. I'm a lazy modder who takes long breaks and everyone seems to hate.

AcDie

Quote from: Vas on March 03, 2014, 06:06:38 PM
sandwich.  :P  Is how it's spelled.  xD  Anyway
Don't you think, maybe I made mistake purposely?  ???

WorldOfIllusion

Artistically challenged modder seeking artistically talented texturer's help. Please, please, PM me :)

AcDie

#7
wild trees & pots tests..
@github

generalcrusher

My colonists do not haul the crops of organica inc plants. What should I do?

a89a89