[Request] Weapon comparison menu (or something of the sort).

Started by Draconicrose, September 03, 2016, 02:40:32 AM

Previous topic - Next topic

Draconicrose

Hello! I will get to the point: figuring out which weapon is most effective is a pain, especially with so many variables affecting the overall effectiveness of weapons. What I would love to see is something like Numbers where all the weapons in storage are listed with their stats and can be sorted and filtered, if possible.


Ideally said screen would sort of mimic the tables found in the wiki, only with the specific weapons in your storage zones.
I have a Rimworld Let's Play for you -> Let's Play Rimworld Playlist

skullywag

isnt there one of these ingame, think its in the dev menu though, im sure ive seen one.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Draconicrose

I have a Rimworld Let's Play for you -> Let's Play Rimworld Playlist

skullywag

Its the 5th dev button across, called Tables: Weapons ranged, the others are there as well for melee and the like.
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Draconicrose

Ah right, found it. Still, it would be nice to have it as a tab and sortable.
I have a Rimworld Let's Play for you -> Let's Play Rimworld Playlist

skullywag

Agreed. Should be a somewhat simple mod being as most of the code is written itd just be the ui stuff (which is easy for some).
Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

Draconicrose

I have a Rimworld Let's Play for you -> Let's Play Rimworld Playlist

Master Bucketsmith

Quote from: Draconicrose on September 03, 2016, 04:55:03 PM
That kinda makes me wonder why it hasn't been done yet.
Supply and demand, I guess.
Or maybe some people did but never published.

Draconicrose

I checked out the table better, looks like it has the values for all the weapons in the game, not just the ones in storage. So it may be more complicated than I thought. Still, if something like Numbers and EdB-Inventory can be done I think this idea can be done too.
I have a Rimworld Let's Play for you -> Let's Play Rimworld Playlist