Pause when satisfied slider disappears at high stock/target amounts in GER vers.

Started by powerfabe, June 10, 2017, 07:31:08 AM

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powerfabe

Hello, today, I experienced the following bug in the German game version (Alpha 17, resolution 1920x1080):

At the stonecutter table, I placed an order to do stonecutting until ~350 stone blocks would be in stock.
At the same time, I had ~150 stone blocks already in stock.
This made the "Currently have:" line of text quite long, so it did a line break and was displayed in two lines of text.

Now, I wanted to use the new "pause when satisfied" function to restart stonecutting at ~250 blocks.
However, the slider to set the restart amount was not visible. (Not what I expected.)

When reducing the amount of stone blocks to be cut, the "Currently have:" text again fit in one single line,
and the slider to set the restart amount reappeared.

Other production table types might be concerned as well.

I have attached two screenshots showing the issue.

Since the issue is of purely visual type, I will attach neither log nor savegame.

Steps to reproduce:
(0. Use German game version - might work with English as well, probably with more digits involved)
1. Have a lot of stone blocks (3+ digits)
2. Place order for stonecutting "until you have X" and set X to a large amount (3+ digits)
3. Activate "pause when satisfied"
4. Try to find the slider for adjustment of that setting.

Sidenote: If find it rather annoying that the attachment file size in this forum is less than the size of [edit: some of the] game screenshots in standard 1080p HD. Lucky to have Paint with a crop function...

[attachment deleted by admin due to age]

ison

Okay, sliders take more space than necessary, so everything should fit in A18. Thanks for reporting.