[XML HELP] PawnKindDefs - Significance of GearHeathRange?

Started by Helpful Bot, September 15, 2016, 03:12:36 PM

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Helpful Bot

Hi Everyone.

So as my OP title says, i'm trying to understand how the "GearHealthRange" settings work. For example one range is 0.4 to 3.5. What?? Gear health goes from 0 to 100 so I can only interpret these values to mean nothing about the gear's health condition; but rather that variable is about gear quality.

Say you have the "itemquality" set to normal and the gear health range to 0.75 - 2.0. Goes that mean the item can be poor-good?

Help me understand this please and thank you!

kaptain_kavern

I always thought it means their hitpoints condition expressed in percentage, but never searched more about

Helpful Bot

That's what I wanted to think too, but after looking at all the vanilla pawn kind defs, I couldn't find any upper limits that stopped at 1.0. So what then does 3.5 signify? Thus the health percentage idea doesn't make sense. So what then does it refer to? The only thing I can think of is quality.