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Author Topic: creature mod upcomming need texures!  (Read 667 times)

hendrikpfaff

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creature mod upcomming need texures!
« on: September 14, 2016, 01:06:26 PM »

I have plans to make a fantasy/prehistoric creature themed mod.
It will be a simple animal pack, but I might make more out of it.
Currently, I have no texures and I am not very skilled at drawing.
As I build the mod, I will be using placeholder textures until I can find someone that can contribute.
What am I asking?
Are there (aspiring) texture makers that would like to contribute, without having to worry about the code?
Are people interested in my idea?
If so, please leave a comment so I can contact you.
« Last Edit: September 15, 2016, 09:06:57 AM by hendrikpfaff »
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Fluffe

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Re: Dino mod upcomming need texures!
« Reply #1 on: September 14, 2016, 06:06:26 PM »

Sorry man this dude beat you to the punch https://ludeon.com/forums/index.php?topic=25589.0 although you could prob help him with code and stuff lol
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Master Bucketsmith

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Re: Dino mod upcomming need texures!
« Reply #2 on: September 14, 2016, 06:52:23 PM »

Sorry man this dude beat you to the punch https://ludeon.com/forums/index.php?topic=25589.0 although you could prob help him with code and stuff lol
*shrug*  ???
That a mod exists with the same ideas and/or similar result should be no reason to stop work on a project.
Having alternatives available is part of the main driving force behind modding communities! :)

That said, it is entirely up to hendrikpfaff what he wants to do.
Good spot though! I like Coercion's work. :D
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hendrikpfaff

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Re: Dino mod upcomming need texures!
« Reply #3 on: September 15, 2016, 09:05:49 AM »

Sorry man this dude beat you to the punch https://ludeon.com/forums/index.php?topic=25589.0 although you could prob help him with code and stuff lol
I started working on this because i just wanted a dino mod so if hes going to make one im just happy.
This means I can make a creature pack not focused on dino's only.
« Last Edit: September 15, 2016, 09:20:54 AM by hendrikpfaff »
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