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Author Topic: [A16] Jecrell's Tobacco and Cigarettes V1.3c  (Read 15257 times)

jecrell

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Re: [A15] Jecrell's Tobacco and Cigarettes V1.1
« Reply #15 on: September 21, 2016, 12:20:33 PM »

Might be worth looking into increasing the chance of lung carcinomas slightly for people who are dependant on cigarettes. Possibly also a boost to social impact (Trading price, recruit chance, social chats) because everybody knows cigarettes make you cooler.

Good ideas as well. I looked into stat boosts but it requires writing C# code that I'm not really familiar with at this time. So I'll leave the 'cool boost' for now.

I'll look into the carcinomas after I put out another Cosmic Horror update. It makes sense and it's not hard to edit in XML.
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jecrell

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Re: [A15] Jecrell's Tobacco and Cigarettes V1.2
« Reply #16 on: September 21, 2016, 12:37:59 PM »

Updated with cigars! Cigars are also available in chocolate flavors. Hurray!
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poolday

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Re: [A15] Jecrell's Tobacco and Cigarettes V1.2
« Reply #17 on: September 23, 2016, 01:40:41 AM »

Great job on the mod! I was really wanting this for vanilla.
Do you think the cigarettes/cigars would be more consistent if they make you less hungry and less stressed instead of faster movement? I'm not a modder yet though, so I don't know if it would be balanced or not.
Anyway I'm enjoying your mod very much :) Cheers!
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delheit

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Re: [A15] Jecrell's Tobacco and Cigarettes V1.2
« Reply #18 on: September 28, 2016, 08:19:57 AM »

Been busying playing hardcore sk on alpha 14, but I am glad I came back to check on this. I look forward to the changes and love the idea of cigarettes make you cooler and lung issues, lol. This mod is becoming awesome.

Next time I play Alpha 15 I'll be sure to re-download it.
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Orion

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Re: [A15] Jecrell's Tobacco and Cigarettes V1.2
« Reply #19 on: September 30, 2016, 10:38:32 AM »

Great addition!

Unfortunately I'm encountering an error (every few seconds) since I've been using this mod for a while. Could be coincidence, but I can't see what other mod would cause it. Here's my log. The error's at the end ;)

[attachment deleted by admin - too old]

Dingo

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Re: [A15] Jecrell's Tobacco and Cigarettes V1.2
« Reply #20 on: September 30, 2016, 11:13:28 AM »

You're missing <?xml version="1.0" encoding="utf-8" ?> in the cigar XML. I don't know if that causes issues or not, but I've never made an XML without it.

You're also missing all the bases you're using with your drugs. This is not a huge deal, but you should have them included in your mod. I think you can just copy the DrugBases.xml into your Defs/Drugs folder.

jecrell

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Re: [A15] Jecrell's Tobacco and Cigarettes V1.2
« Reply #21 on: November 06, 2016, 02:46:07 AM »

You're missing <?xml version="1.0" encoding="utf-8" ?> in the cigar XML. I don't know if that causes issues or not, but I've never made an XML without it.

You're also missing all the bases you're using with your drugs. This is not a huge deal, but you should have them included in your mod. I think you can just copy the DrugBases.xml into your Defs/Drugs folder.

Fixed and added the bases.

I also revamped the drugs -- nerfed them severely.
I added 'mass production', so that now it's possible to create entire packs of cigarettes from crafting stations at a very quick rate.
I also changed the default cigarette pack sprite.
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jmababa

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Re: [A15] Jecrell's Tobacco and Cigarettes V1.3
« Reply #22 on: November 06, 2016, 03:04:21 AM »

Nice never knew there was cigarette mod here might consider using this
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jecrell

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Re: [A16] Jecrell's Tobacco and Cigarettes V1.3c
« Reply #23 on: December 24, 2016, 08:28:38 PM »

Update for A16 released!

Minor lung effects have been added to match the new vanilla changes.

Best wishes and happy holidays friends!
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Sebastian Cigar

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Re: [A16] Jecrell's Tobacco and Cigarettes V1.3c
« Reply #24 on: July 18, 2017, 10:42:27 PM »

Any chance this will ever be updated to A17? Can I use the A16 version with the current game build? I love this mod  :'(
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LiteEmUp

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Re: [A16] Jecrell's Tobacco and Cigarettes V1.3c
« Reply #25 on: July 26, 2017, 02:49:09 AM »

so i know that the steam version of this is on a17...

so any known mod conflicts?? compatible with a17 vegetable garden? of course im refering to the a17 steam version
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Jake

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Re: [A16] Jecrell's Tobacco and Cigarettes V1.3c
« Reply #26 on: September 26, 2017, 12:34:00 AM »

so any known mod conflicts?? compatible with a17 vegetable garden? of course im refering to the a17 steam version
It loads okay with VG, but you end up with a duplicate entry for tobacco because the latter mod already has its own. Though I think this take on it is rather better.
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