[A15] CK - Animal & Plant Pack v1.3.1 (11/04/16)

Started by Coercion, September 19, 2016, 07:25:09 PM

Previous topic - Next topic

Hydromancerx

My idea how how to re-blance and expand the biomes ...

Arid Scrubland
- Aardvark
- Baboon
- Cobra
- Cheetah
- Elephant
- Gazelle
- Giraffe
- Guineafowl
- Hyena
- Honey Badger
- Impala
- Jackal
- Kudu
- Leopard
- Lion
- Meerkat
- Ostrich
- Rhino
- Secretary Bird
- Vulture
- Warthog
- Water Buffalo
- Wild Dog
- Wildebeest
- Zebra

Boreal Forest
- Alpaca
- Beaver
- Bison
- Boar
- Chinchilla
- Cougar
- Elk
- Grizzly
- Grouse
- Ibex
- Moa
- Moose
- Otter
- Porcupine
- Raccoon
- Red Fox
- Salamander
- Squirrel
- Snow Tiger
- Timber Wolf
- Warg
- Wolverine

Desert
- Armadillo
- Caracal
- Cougar
- Desert Tortoise
- Dingo
- Dromedary
- Emu
- Fennec Fox
- Gila Monster
- Jackrabbit
- Kangaroo
- Oryx
- Peccary
- Pronghorn
- Quail
- Rattlesnake
- Vulture

Extreme Desert
- Giant Sandworm
- Megascrab
- Megatermite

Ice Sheet
- Arctic Fox
- Penguins (Various Types)
- Polar Bear

Temperate Forest
- Aurochs
- Badger
- Black Bear
- Boar
- Bobcat
- Bullfrog
- Chipmunk
- Columbian Mammoth
- Cougar
- Deer
- Glyptodon
- Hare
- Megatherium
- Panda
- Raccoon
- Red Fox
- Red Panda
- Skunk
- Smilodon
- Squirrel
- Timber Wolf
- Tortoise
- Turkey
- Warg

Tropical Rainforest
- Anteater
- Bongo
- Capuchin Monkey
- Capybara
- Cassowary
- Coati
- Chimpanzee
- Elephant
- Giant River Otter
- Gorilla
- Iguana
- Jaguar
- Java Rhino
- Junglefowl
- Komodo Dragon
- Macaw
- Monkey
- Ocelot
- Okapi
- Orangutan
- Panther
- Parrot
- Peafowl
- Python
- Sloth
- Sloth Bear
- Spider Monkey
- Squirrel Monkey
- Tapir
- Tiger
- Toucan
- Tree Frog

Tundra
- Arctic Fox
- Bactrian Camel
- Caribou
- Lynx
- Muffalo
- Muskox
- Polar Bear
- Ptarmigan
- Saiga
- Snow Hare
- Snow Moa
- Snow Monkey
- Snow Wolf
- Snow Leopard
- Vole
- Woolly Mammoth
- Woolly Rhino

Etherdreamer

#91
I really loved this biome.

Like everytime my pawns lost their legs cause the constant Panthers and Jaguar attacks, I was  not aware till the attack warning pops up my screen.
Almost everyone got peglegs because this. If you are going to add more animals and plants, my worry is the memory use. I stoped the plant sway. But how about customizable quantity of plants / animals?  Nice touch the elephants goes big in numbers, maybe way too much.

10/10 mod, keep the good work fam.

Too-DAMN-Much

it might be nice to add dodos as prey animals too, their eggs would be the real prize but they could breed a lot to keep meat eaters happy.

they're also cute too, like a brown cotton ball :D

Etherdreamer

You have plenty of meat from the Tigers / Panthers / Jaguars that tries to hunt your pawns hahaha

Coercion

thanks for all of the animal suggestions :)

I will consider them when adding animals in the future

Coercion

Quote from: Etherdreamer on September 25, 2016, 10:37:58 PM
I really loved this biome.

Like everytime my pawns lost their legs cause the constant Panthers and Jaguar attacks, I was  not aware till the attack warning pops up my screen.
Almost everyone got peglegs because this. If you are going to add more animals and plants, my worry is the memory use. I stoped the plant sway. But how about customizable quantity of plants / animals?  Nice touch the elephants goes big in numbers, maybe way too much.

10/10 mod, keep the good work fam.

I am glad you are enjoying it :)

You can customize the amount of plants and animals in the biome as well as what animals and plants appear in the file Defs/BiomeDefs/Biome_Mderate.xml

Just adjust the density numbers under animaldensity/ plantdensity or their spawn chance numbers under wildanimals/ wildplants.

kaptain_kavern


res34

#97
Oh sweet. I assume that the Okapi will probably have very low taming chance (high wildness), while the Junglefowl will have really high taming chance (in reference to chickens being domesticated from them). Will the baby tapirs have unique striped coating like in real life?

By the way, in regards to the weapons I suggested, perhaps for the jungle tribals/wilders, perhaps some Jaguar/Eagle helmets, in reference to the Jaguar and Eagle warriors of the Aztecs.

Coercion

Quote from: res34 on September 26, 2016, 09:05:05 PM
Oh sweet. I assume that the Okapi will probably have very low taming chance (high wildness), while the Junglefowl will have really high taming chance (in reference to chickens being domesticated from them). Will the baby tapirs have unique striped coating like in real life?

By the way, in regards to the weapons I suggested, perhaps for the jungle tribals/wilders, perhaps some Jaguar/Eagle helmets, in reference to the Jaguar and Eagle warriors of the Aztecs.

Wildness: Okapi (75), Junglefowl (45), Peafowl (45)

There are no young texture versions or gender variations in the mod yet.

We have played with the idea of adding weapons and armor to the new factions, but because the main focus of this mod is to add plants and animals, new items will not be added in the near term. We may include some in the future though :)

res34

#99
Well if you need some ideas for more plants... (I admit that I googled some)

Fruiting plants for more food:
- Junglesop
- Starfruit (Carambola)
- Plantain
- Avocados
- Lemons
- Yams
- Grapefruit
- Passion Fruit
- Mangos
- Bacuri
- Caju (gives us cashews)
- Guarana (a stimulant/metabolism booster. Could work a bit like coffee when eaten?)
- Pitanga
- Capuaca
- Graviola
- Allspice
- Mung Bean
- Jakfruit
- Cherimoya
- Mangosteen
- Miracle Fruit
- Durian (potent smell, perhaps causing slight unhappiness and/or warding off wild animals?)
- Jabuticaba
- Physalis
- Rambutan
- Ackee
- Screw Pine


Oh, and in regards to the guinea pigs I suggested, apparently wild cavy (or cuy as they're known in South America) might be a better choice in name as that was what the Inca domesticated them from for use as food and pets.

Coercion

v1.2 released

- Adds Tapir, Junglefowl, Peafowl, Okapi

EldVarg

You should add a picture of all new animals/plats on first page.

Coercion

@res34

thanks for the ideas :)

@EldVarg

I will consider adding a picture for all of the new plants and animals in the future.


Hydromancerx