Can you use dev mode to create the "overhead mountain" roof type

Started by shadowwolf0357, September 20, 2016, 06:27:01 PM

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shadowwolf0357

As the title suggests I'm looking for way to create an overhead mountain roof type in dev mode as I have a 2 cell constructed roof in a very inopportune place on the edge of my cave base, and would like to replace it (mostly for uniformity). I believe it's possible to do by editing the save file but that is a tedious process at best and I was hoping to avoid it.

Thanks in advance, Shadowwolf0357

O Negative

I don't think so, no. You can make "constructed roof" and delete any roof with dev tools. I haven't yet been able to find an option for creating a "thick" or overhead mountain roof, though.

shadowwolf0357

Yeah that's what I thought too, thanks for confirming though. I eventually did it by editing my save file. this is the method I used courtesy of erothg from Reddit.

skullywag

Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

shadowwolf0357

Quote from: skullywag on September 21, 2016, 12:11:32 PM
What does using dev mode to add rock do? Cant remember.
As far as I know it just adds a minable rock wall (like the ones that make up mountains hills etc.) but doesn't alter the roof in any way nor add any type of roof.