[1.0-1.3] Categorized Meats

Started by Tutankhamun, September 02, 2022, 04:23:26 AM

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Tutankhamun

Categorized Meats

Description:
Simplifies meat types. Instead of having 100+ meat types cluttering the game and decreasing performance, the meats were categorized.
"But there's already a mod for that!"
Yes but it's too simplified for me.

Meat categories:
  Feline
  Canine
  Fox
  Elephant
  Rhinocheros
  Bear
  Lizard
  Rodent
  Equine
  Bird
  Venison
  Pork
  Beef
  Mutton (Sheep)
  Goat
  Poultry
  Hare
  Primate
  Human
  Elf (Rimcraft)
  Insect
       
Mods supported: 
  Alpha Animals
  Bastyon
  Devilstrand Animals
  Dinosauria
  Erin's Mountain Animals
  Forsakens: Fauna
  Galaxy Life
  Magical Menagerie
  Megafauna
  RimBeast
  Rimcraft
  Rimcraft Allied Races
  Rimcraft Animals
  Star Wars Animals Collection
  Vanilla Animals Expanded — Boreal Forest
  Vanilla Animals Expanded — Desert
  Vanilla Animals Expanded — Cats and Dogs
  Vanilla Animals Expanded — Tropical Forest


Download


How to install:
- Unzip the "Categorized Meats" folder into your RimWorld/Mods folder.
- Activate the mod using Rimpy.

Flimflamshabam

Neat idea, i've always felt that just reducing all meats to just chicken meat or a generic meat type like some mods do is too far.

Had an idea a while back along the same lines, but with an idea to rebalance weights and nutrition and meat per carcass, and possibly make each meat have a quality that translates to minor mood buffs to meals, such as thrumbo being like super tender and tastey or something.

shadowstitch

This is really great! I did something along these lines by hand for 1.2 and all of the Vanilla Animals Expanded expansions.  I reduced everything down to as few granular descriptions as possible, sometimes agonizing over classifications and phylogeny. It took me forever and I wasn't looking forward to doing it for 1.3.