Differentiate between humanlikes & animals for WorkGiver_Tend

Started by Dingo, October 05, 2016, 08:08:36 PM

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Dingo

Very simple suggestion. Currently WorkGiver_Tend applies to both animals and humanlikes. If you want to have a different WorkGiver for animals and human colonists you need to make an assembly and all that jazz.

My suggestion is to have at least 2 giverClasses like WorkGiver_TendHumanlike and WorkGiver_TendAnimal so we can make their WorkGiverDefs higher or lower on the priority list with mods.