Is it possible to remove/stop hardcoded rain event from happening?

Started by Jdalt40, October 02, 2016, 04:22:08 AM

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Jdalt40

Hey everybody, I just made a mod to find out that the rain triggers due to the fires started. Is there any way possible to stop Rain from triggering from fire like the crashlanding mod?

Dingo

You can set RainDisableTicksAfterConditionEnds if you use a map condition like flash storm, not sure about weathers.

Small edit: the WeatherDecider uses ticksWhenRainAllowedAgain but I think you need a small DLL mod for that.

RawCode

hook fire threat property or entire fire threat response method.

if you don't want hooks or do not understand how it works - fire threat response is part of incident maker (storyteller) and can be overridden with custom implementation just fine.