What the heck did I add for a mod?? See picture

Started by asquirrel, October 04, 2016, 10:03:57 PM

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asquirrel

This can't be a vanilla creature.  I can't seem to find the mod that I added but it's definitely got to go. 

[attachment deleted by admin - too old]

14m1337

help us to help you ...

which mods are you using ?
what game version are you playing ?
Quick_Silver - The One And Lonely
My posts may sometimes be filled with (sarcastic) humor - it's up to you to find it out on your own.
Usually drunk on Mondays from 21:00 to 03:00 CEST.

Shinzy

Im thinking this might be part of the Rimsenal factions

But do show your modlist

asquirrel

#3
Running version - Alpha 15 -  0.15.1284 rev139
Brace yourself:

Rimarsenal is on the list. I checked here:
https://ludeon.com/forums/index.php?topic=11160.0
but didn't see the sucker.  Then he could be a surprise, like the 20+ batch of angry otters that wanted to bite my legs off when I added CP Beasties. :P

There is some good news though.  I saved just before I blew up the "poison ship."  I reloaded a bunch of times and eventually got the giant slugs instead of the super Terminator. :)  That thing is ridiculously tough. Has anyone been able to kill it without lots of losses?

Core
Reasonable lamps
Weapon crafting
Vegetable garden
USCM – core
USCM – Colonial marines faction
USCM – turret
Turrets+
Turrets pack
Truemods – grenade launcher
Truemods – cloth sandbags
Truemods – no medicine for hospital bed
DE surgeries –
Emergency treatment –
Expanded Prosthetics and organ engineering
Better traders
MBS firefoam solutions
LT-A Dog Said
Make it harder, better, faster, stronger
Allow tool
Animal Hide working
Armor crafting
Badger badger mod
Improved infestation
Bionics replacements crafting
Boots and stuff
Rasts brain mod
Cheaper components.
Condition replacement
CP haulage
CP haulage – b team
Cyclone wire
Day/night switch
Deadly miniguns
A15 distilled healroot
DoIT
ED-shields basic
Embrasures
Feed the colonists
Fences
Fish industry
Animals tab
Glitter tech
Heavy defenses mod
Hedgehogs
High caliber
Hospitality A15
Increased forest density – hostile version
Industrialization
Industrialization concrete floor patch
Infused
JT Better ship reactor
JT efficient batteries
JT orbital
JTSavagePrisoners
Less Rebufff
Less Incident Trolling
LT-Doormat
MJ – Make Plastic and Plasteel (A14, A15)
Mamuffalo V1.02
Mannable Turrets
Mad Skills – KNOWN BAD ERROR
Medical Training
Medicine Kit Crafting
Mending
Metro Armory A15
Mine Tech
Miniturization
MiningCo. ForceField
MiningCo. Mining Helmet
MiningCo. MMS
Core Driller
Core Driller – Glitter Tech Addon
Core Driller – Stone Addon
Miscellaneous CORE
Miscellaneous Incidents
Misc. MAI
Misc. MapGenerator
Misc. Objects
Misc. Robots
Misc. Robots Xtension
Misc. Training
More Furniture
Quality Builder
Recolor Stockpile
Recycle
Replacement Organ Crafting
RIMkea
Rimsenal
Rimsenal – Federation
Rimsenal – Feral
Rimsenal – Security Pack
Roof Support A15
RT's weapon Pack
Right tool for the job
RT Fuse
RT Quantum Storage
Auto Seller
Colonist Bar KF
Infused (local)
Outfitter A15
Outfitter A15 – infused
Selling prisoners with no guilt
Steel Extraction
Storage Search
Synthmeat
[A15] Talons Faction 1.5 New Pawns and . . .
Practice Target
Temperature Control
Toughen up Plus
Trading Spot
Training Rack
Medical Tab
Turret collection
Laser drill
Reverse cycle cooler
Vein Meiner
CPBeasties
Better pathfinding
Quantum cooling – sorta works bad version. 
Alphaanimals 1.0

Dingo

Try this:
1) Open Notepad++
2) Hit ctrl+f, go to the "Find in Files" tab
3) Change the "Directory" to your RimWorld/Mods directory
4) Under "Find what:" type in "giant cannon"
5) Hit the "Find All" button and see which file contains the FH Giant Cannon.

asquirrel

Looks like this is the culprit based on the notepad search you suggested.
[A15] Talons Faction 1.5 New pawns and races
https://ludeon.com/forums/index.php?topic=20513.0