[A17] Firefoam Grenades

Started by Nattiejim, October 13, 2016, 10:24:46 PM

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Nattiejim

Quote from: lost_RD on December 30, 2016, 06:57:35 AM
Hey Nattiejim, I've extended your mod. The licence said do whatever so I did ;)

I almost released it but then I thought I should show you the courtesy of letting you take a look first.
Go ahead and release it - looks great!
Hello there! | Creator of the Balancing Act mod

Hydromancerx

That's super cool!!!

Perhaps you guys could make some sort of Firefighter Clothing too they could wear. Maybe even have i reduce fire damage when wearing it.

lllMWNlll

Hey!

I'm testing a lot of mods togehter and their compatibility:

https://gist.github.com/9c11f6ba83b93bab617b7d3cb99f430a

Your mod gives this detailed bug:
I did construct comms object (i don't know name in english) the one call the space trader. So i right click over it with a colonist select and nothing happens, it dosen't open the context menu to call the trader.

On the link there is more details.

Nattiejim

Quote from: lllMWNlll on January 13, 2017, 10:48:33 AM
Hey!

I'm testing a lot of mods togehter and their compatibility:

https://gist.github.com/9c11f6ba83b93bab617b7d3cb99f430a

Your mod gives this detailed bug:
I did construct comms object (i don't know name in english) the one call the space trader. So i right click over it with a colonist select and nothing happens, it dosen't open the context menu to call the trader.

On the link there is more details.
I tested this with the latest version, and the context menu opens fine. There's probably another incompatibility.
Hello there! | Creator of the Balancing Act mod

lllMWNlll

Quote from: Nattiejim on January 13, 2017, 02:24:24 PM
Quote from: lllMWNlll on January 13, 2017, 10:48:33 AM
Hey!

I'm testing a lot of mods togehter and their compatibility:

https://gist.github.com/9c11f6ba83b93bab617b7d3cb99f430a

Your mod gives this detailed bug:
I did construct comms object (i don't know name in english) the one call the space trader. So i right click over it with a colonist select and nothing happens, it dosen't open the context menu to call the trader.

On the link there is more details.
I tested this with the latest version, and the context menu opens fine. There's probably another incompatibility.

What should i do? I currently not using it your mod... And... i Could use some firefoam grenades  ;D

Nattiejim

Still not working for you? See if anything else modifies the trading files, then experiment with the order of those mods a bit. Sometimes that can help.
Hello there! | Creator of the Balancing Act mod

Nattiejim

I made a small update to the mod to fix a minor error some of you may have been having.
Hello there! | Creator of the Balancing Act mod

MechanoidHater

Is this mod compatible with alpha 17?

Constance68W

Yes! I currently use it in A17.

Haven't noticed any issues, they work as intended.

Nattiejim

Updated for A17 compatibility, enjoy!
Hello there! | Creator of the Balancing Act mod

Mitsael