What to do if your base is ready?

Started by SymbolicFrank, November 02, 2016, 11:21:37 AM

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SymbolicFrank

#15
Ok, so the only things you can do is build the spaceship (yawn) and spawn raids (yawn). Seen that, done that.

I also made my own mod (it basically adds better geothermal and nuclear power, easily buildable and somewhat better turrets, lethal sniper rifles and auto shotguns for everyone and faster production of power armor). And I use the Prepare Carefully and Refactored Work Priorities mods (as bugfixes, mostly).

And I wanted to make a construction kit, to make it easy to mod just about anything for everyone (and combine mods), but except the things mentioned, I don't really know what you would want to use that for. There isn't that much to add, as it is.

Yes, I have a wishlist: better prosthetics, like individual hands and feet, and if something like a stomach or spine can be destroyed, it should be either lethal or fixable, by transplants or bionics. And much more and better manufacturing. I might add that to the mod, but I probably won't bother, because it won't change much.

I'm at a loss as to what you should actually be able to do with all of that. With or without, it gets boring after a few years. And more or less frustrating and/or sadistic, depending on the mods you use. But that's it.

It's more like FTL than DF, as it is now: you fail or succeed after a few hours and start a new game.

Boring.