Rimworld Oceanic Survival Mod/ Waterworld

Started by Agent Spacetech, November 28, 2016, 09:06:03 PM

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Agent Spacetech

Hello. My name is Agent Spacetech, and i'm pretty new to this scene (Rimworld). I've thought of an idea for a mod, that someone told me to post on these forums (Boink, is the name of the "someone"). My general idea was what if we could, actually, survive on the oceanic biomes? We could have, like, at least a small-medium boat, as the three "crashlanded" survivors, because they were above an amphibious planet, the Rich one, would have at the least a medium boat, or a yacht, because he was yachting at the planet promptly before his ships communication broke, leaving him stranded, all alone, because thats what people on yachts do.*

Tribe scenario, would have a small wooden raft. You can expand on all of these, but you'd have to have either powered air-pumps, or like, something bouyant to support everything, like the whole roof collapse thing. The only good power source would be, i guess solar panels, and i don't really know if you could use wind turbines. Sometimes, a huge wave would hit, maybe damaging some stuff, and knock people over. You could choke to death if the water gets too high. You would find maybe, shipwrecks when the water is calm and be able to swim out with them. Later on you could get scuba gear, snorkels, bilge pumps, and maybe eventually build a submarine. Fix cracks in your little water house, or else water levels will get too high and you will start to sink.

*Not really.

Good idea, or not?


And, perhaps, with alpha 16 looking like we can now send people to travel,
You could send someone in, perhaps, a smaller raft/dinghy, that would then travel to other sea-faring colonies/tribes/warbands perhaps. To trade, or to sink for the glory of the waterworld!

Agent Spacetech

#1
New idea for name, Waterworld! (Thank you Boink).
Link to the steam page, a discussion http://steamcommunity.com/app/294100/discussions/0/154642321535225762/?tscn=1480383161

Considering it now, maybe we should wait for A16 to come out before we get any further.

raonull

I think it's a really interesting idea. Here's a few tentative thoughts -

You'd want the terrain varied in some ways at least. In oceans there's not much life in the depths; it's in the shallows where sunlight penetrates, that there is sea life (or in dark places where nutrients seethe up from under the crust). But in this game's setting, maybe people have genetically engineered bioluminescent sea life in the deeper parts, based on the deep sea creatures we have on earth... creating a sort of hybrid ecosystem that lives deeper down.

So basically you could have the terrain be different depths of the ocean, with some features and some animals spawning on certain depths. In the shallows there'd be tidal pools. Intermediate, you could have kelp beds. You could even have bioengineered kelp that creates a walkable surface layer that can be harvested. Coral reefs of course could grow from intermediate to shallow depths, and form islands. You could have volcanic island events that give the ecosystem new places to grow off of.

As for power, there's wind currents in parts of our ocean, it's not all doldrums. So wind power is feasible in some places. So is tidal power, because there are sea currents too. However for both of those kinds of power, you will need anchored platforms, or an island, to hold the turbines in place.

And in places where there's no wind current, no sea current, and it's very deep, it would essentially be like a water desert. But you could still conceivably build floating platforms over it -- in fact that might be better than building platforms over the shallower parts, if they have resources dependent on sunlight.

No idea how feasible all this is, just fun to think over.

Illusion Distort

Could be tricky, but if we have enought experience working on the terrain defs then maby we're able to make soemthing that could be really good. But as for event there should be some clever workarounds planned before going far with the idea.

If you're thinking about it when 16 hits, please settup a group and pm me if you need help and/or someone to discuss and/or bugtesting.