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Author Topic: [B18] GouRIMet 1.0 texture update!  (Read 23697 times)

spoonshortage

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[B18] GouRIMet 1.0 texture update!
« on: December 08, 2016, 07:32:29 PM »




UPDATED TEXTURES!
RUSSIAN and CHINESE translations included



Are you sick of seeing the same food trays over and over?
Do you run screaming at the thought of forking down cornmush...again?
   
Then delve into GouRIMet and bring your tastebuds back to life!
We have revamped the old meals and added some new ones, so dig in!
   
The cake is not a lie.

No new crops were added.
Simple meal now devided into Vegemush and Meatballs (veggies or meat ingredients)
Fine meal and Lavish meal got a new texture.
new Soup with buff (made from veggies and meats)
new Berry Pie and Meat Pie with buffs (made from corn or rice, egg, any milk and either berries or meats)
new Caramel Balls (like chocolate; made from cornsyrup and milk)
new Hot Tea and Hot Cocoa with buffs ( made at brewery from smokeleaf and berries/chocolate and milk)
new Smoked Meat made at a campfire, like pemmican only with just meat
new Cornsyrup and Smokeleafmilk made at the brewery


The pies need research before they can be cooked, and cornsyrup, milk, tea and cocoa are made at the brewery which needs to be researched first.

If you are using Vegetable Garden, load this mod after, it should work fine except the "make 4 simple meals" recipe will always produce a "Vegemush" although with meats.



Download:

all Versions
Dropbox v. 1.0



Steam Workshop



Code: [Select]
Changelog:

11/20/2017 updated textures

11/18/2017 update to B18

05/24/2016 updated A17

12/21/2016 updated A16

12/10/2016 added bulk recipes to soup and simple, fine, lavish meals.
                  made smoked meat deactivated by default in smoked meat recipe (infinite loop bug)

12/09/2016 changed the smoked meat to be considered a "raw meat" resource
                   it has the same nutrition value as raw meat and making 10 meat into
                   smoked meat also only gives you 10. Pawns will use it as ingredient in meals
                   and eat it like pemmican (without ate raw debuff)


12/09/2016 upload version 1.0


« Last Edit: November 29, 2017, 03:32:48 AM by spoonshortage »
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Smexy_Vampire

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Re: [A15] GouRIMet 1.0
« Reply #1 on: December 09, 2016, 12:42:32 AM »

ty :)
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skullywag

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Re: [A15] GouRIMet 1.0
« Reply #2 on: December 09, 2016, 03:02:26 AM »

Never leave, spoon, ever.
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Skullywag modded to death.
I'd never met an iterator I liked....until Zhentar saved me.
Why Unity5, WHY do you forsake me?

raydarken

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Re: [A15] GouRIMet 1.0
« Reply #3 on: December 09, 2016, 09:19:46 AM »

Awesome mod, really helps the kitchen look more like a kitchen!
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spoonshortage

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Re: [A15] GouRIMet 1.0
« Reply #4 on: December 09, 2016, 09:53:04 AM »

small hotfix:
changed the smoked meat to be considered a "raw meat" resource
it has the same nutrition value as raw meat and making 10 meat into
smoked meat also only gives you 10. Pawns will use it as ingredient in meals
and eat it like pemmican (without ate raw debuff)

Rock5

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Re: [A15] GouRIMet 1.0
« Reply #5 on: December 09, 2016, 10:26:20 AM »

Quote
Smoked Meat made at a campfire, like pemmican only with just meat

Do you mean it's long lasting like pemmican? Maybe you should call it Jerky.
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Rock5 [B18] Mods
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spoonshortage

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Re: [A15] GouRIMet 1.0
« Reply #6 on: December 09, 2016, 10:32:38 AM »

Quote
Smoked Meat made at a campfire, like pemmican only with just meat

Do you mean it's long lasting like pemmican? Maybe you should call it Jerky.

yes thats what I mean. and no, I want to call it smoked meat xD

Canute

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Re: [A15] GouRIMet 1.0
« Reply #7 on: December 09, 2016, 10:59:47 AM »

A burning chicken = running smoked meat ? :-)
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spoonshortage

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Re: [A15] GouRIMet 1.0
« Reply #8 on: December 10, 2016, 12:48:34 PM »

Update 10 Dec 2016
added bulk recipes to soup and simple, fine, lavish meals.
made smoked meat deactivated by default in smoked meat recipe (infinite loop bug)


spoonshortage

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Re: [A16] GouRIMet 1.0
« Reply #9 on: December 20, 2016, 07:24:35 PM »

Updated to A16

cammillotto

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Re: [A16] GouRIMet 1.0
« Reply #10 on: January 11, 2017, 04:33:12 PM »

hello

I love your mod! could you please make it possible to make cheese with smokeleaf milk? otherwise I don't see much use in it (or maybe I'm getting something wrong...)
thanks!
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spoonshortage

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Re: [A16] GouRIMet 1.0
« Reply #11 on: January 11, 2017, 05:42:54 PM »

hello

I love your mod! could you please make it possible to make cheese with smokeleaf milk? otherwise I don't see much use in it (or maybe I'm getting something wrong...)
thanks!
I didnt add cheese bc its already in vegetable garden, and the smokeleafmilk is for making the caramel balls and hot cocoa ;)

TheSoloGamer

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Re: [A16] GouRIMet 1.0
« Reply #12 on: February 12, 2017, 10:25:45 AM »

Add food preference traits like Vegan, Keto, Carnivorous etc.
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pinguin42

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Re: [A16] GouRIMet 1.0
« Reply #13 on: March 06, 2017, 11:22:24 AM »

I noticed in my game that my colonists no longer get the "ate a fine meal +5" moodlet. GouRIMet is the only food related mod I'm using. Is it possible that your changing the icons and/or adding a bulk recipe removed this buff?
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spoonshortage

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Re: [A16] GouRIMet 1.0
« Reply #14 on: March 06, 2017, 11:35:14 AM »

I noticed in my game that my colonists no longer get the "ate a fine meal +5" moodlet. GouRIMet is the only food related mod I'm using. Is it possible that your changing the icons and/or adding a bulk recipe removed this buff?
Ah yes, there was a change made in A16 that I had overseen, I had already fixed it on steam a while ago but forgot to change the dropbox version, sorry :-[
pls redownload it should be fixed then.
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