Cracked/broken bones should last longer.

Started by slyscavenger, December 26, 2016, 07:51:21 PM

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slyscavenger

Shouldn't broken bones take a few seasons to heal? It would seem a bit more realistic that way.

schizmo

Pretty much every injury that isn't permanent heals very quickly for gameplay reasons, and while I agree that it should take a bit longer, lasting months would probably impede gameplay negatively, as before long every colonist would have broken something. It would be nice if injuries time to heal was based on severity, right now I think all wounds tend to take the same amount of time

If they do start to take a significantly longer time, then I hope they become less frequent

Serenity

Time is already very condensed and things happen pretty quickly. One season or something like 10 days for more serious injury maybe. But yeah, I'd like if there were more long term consequences like that instead of losing limbs so often.